Mass Effect: Andromeda Patch Further Polishes Animation, Ups Multiplayer Difficulty, More

While there’s some doubt whether Mass Effect: Andromeda will end up getting previously-promised [...]

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(Photo: EA/BioWare)

While there's some doubt whether Mass Effect: Andromeda will end up getting previously-promised story DLC, BioWare continues to work to improve the game via free patches. Earlier this week, it was teased Andromeda's multiplayer would be getting a new difficulty setting and alien race, and BioWare delivered that and a lot more in the game's latest update.

Mass Effect: Andromeda's main single-player experience has received further improvements to its wonky facial animations and often-clunky cinematics. Meanwhile, multiplayer gets Platinum Difficulty, the new Batarian Scrapper, and the ability to rename and change the skin tone of characters, along with a heaping helping of the usual fixes and balance changes.

You can check out the single-player Mass Effect: Andromeda update 1.09 changes, below:

  • Various improvements to facial animations and cinematic scenes
  • Improved stability
  • Fixed issue where certain hair textures could disappear from female custom heads when using Facial Reconstruction Suite
  • Fixed issue where negative AVP could be displayed after reaching Nexus level 20
  • Fixed various quest progression blockers
  • Fixed issue where Ryder could be killed even when following directions during the guarded walk through Aya
  • Fixed issue where player could commit to relationships with both Jaal and Cora concurrently
  • Fixed issue where the Reach the Signal Source objective in Peebee's quest line could fail to trigger
  • Fixed issue where player could get trapped on a ledge in the Elaaden Vault, causing an infinite load screen
  • Fixed save/load issues with the final battle area in Peebee's Loyalty mission
  • Fixed issue where the Speak to Sid objective on the Nexus could persist indefinitely
  • Fixed issue where quest marker could disappear during the final step of the Reformation quest on Voeld
  • Addressed issue where it was possible for the player to be attacked during initial conversation with Bain Massani on Eos
  • Fixed issue where save/load could cause final platform to disappear in Drack's Loyalty Mission
  • Fixed issue where the player can't progress through the final story mission if the Nomad is broken from the "Out of Gas" quest
  • Added a confirmation prompt before changing Ryder's appearance on the Tempest
  • Fixed issue where player could become trapped by NPCs in the APEX HQ on the Nexus
  • X5 Ghost can now be dismantled.
  • Fixed issue where Tab (keyboard) and Start/Options (Controller) no longer served as shortcuts to close the pause menu
  • Fixed issue where auto-level could assign skill points into loyalty-locked squadmate skills
  • Tactical Cloak melee damage bonus now applies to jump-melee as well.
  • Fixed issue with Fusion Mods displaying incorrect stats

And here are the main Multiplayer changes:

  • Introduced Platinum Difficulty, featuring mixed enemy factions.
  • Added the Batarian Scrapper character (Rare).
  • Added a Skin Tone slider to customization options for some characters.
  • Added Veteran Bonus ranks that increase power, combo, and melee damage stats for each character.
  • There are now two daily challenges and new types of challenges.
  • The Item Store has a weekly rotation of two Uncommon and two Rare equipment items.
  • Characters can be renamed in the customization options.

If you want to check out every minor multiplayer tweak and fix, you can do that, right here.

Mass Effect: Andromeda is currently available on PC, Xbox One, and PS4. You can check out WWG's latest coverage of the game here.

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