Ubisoft Rep Says For Honor's Low Player Count Reports Are "Fake News"

When it was first released, Ubisoft's For Honor took a hit due to some issues with the servers, [...]

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(Photo: Ubisoft)

When it was first released, Ubisoft's For Honor took a hit due to some issues with the servers, some balancing problems between the fighters, and the all too common multiplayer experience of players rage-quitting right before they're about to lose, an exit that would close the lobby and take each other player with them.

Toning down the in-game microtransactions and attempting to release new content through a second season were attempts from Ubisoft to regain some lost players, but according to a representative from Ubisoft, these reports of lost players aren't accurate anyway.

"[The patch] is rolling out now, over the course of the day – it takes a few hours to get to everybody," an Ubisoft rep said during a livestream on Twitch about the game. "We have a lot of players in For Honor – believe it or not, fake news people, we have a lot of players in For Honor – to roll it out to."

Some players weren't convinced of the reassuring words that the game still had a thriving playerbase, though. Even in the clip above where players would tune into the dev streams to learn more about updates, the game wasn't free of the fake news force. One viewer commented towards the end of the clip "Game so dead even dev stream has only 1 guy."

Back in June, we reported that, according to some third-party data sources, the player count of For Honor had taken quite a massive hit since the game was released. The concept of a team-based fighting game with an adaptive combat system and some historical elements thrown in is as appealing a concept as any, but the issues mentioned above reportedly caused the number of players actively logging onto the PC version to drop over 95 percent of the amount the game had at its peak. Around 50,000 players played the game consistently through Steam during the game's height, a number that dropped abysmally over time.

These numbers do only account for the PC version of the game where the data is tracked from Steam, so it's not taking into account the amount of players on consoles. For Honor recently rolled out a new patch, so maybe that'll encourage some players to stick around.

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