The Call of Duty: WWII beta for PC has come to a close, and that can only mean one thing – we’re not far off from the release of the game! But those of you pursuing that version of WWII have some good news coming your way, including how you can prepare for its arrival.
The development team at Sledgehammer Games have posted a new blog post that’s chock full of new information for PC fans.
First off, the company has confirmed that you’ll be able to pre-download the game on Steam starting tomorrow once it’s purchase, so you’ll be all set to go when it releases next Friday. A time wasn’t given, but it should be sometime in the morning, and Sledgehammer will keep us notified when it’s all set to go.
In addition, the company has taken several notes from the beta, so that it assures that the first day start of the game will be better than ever. The following notes were provided on the blog page:
Anti-Cheating & Hacking – As previously posted, for the Beta, we did not publish our full suite of anti-cheat and anti-hack measures. We’ve strengthened these systems for launch and are now ready to deploy with the release of the game. Please also be aware that we will actively ban starting on Day 1. It’s of the utmost importance to us that everyone has a level playing field to enjoy the fun. If you spot anything that looks malicious or suspicious, please let us know.
Performance – Since the Beta, we’ve continued to improve settings to better match various video cards. In addition, we’ve implemented a warning detection if users appear to exceed their video memory. We’ve made great improvements to the video options in the last month, and are excited for players to see for themselves at launch.
Additional Features – In addition to multi-monitor support (we’re having a lot of fun in the studio lining up three monitors to get a single render across all three, by the way…), we will also have HDR support ready for Day 1. We’re also creating Steam Trading Cards to collect as you play.
These are in addition to previously stated PC specific features, which included:
- Native 4K Support
- Framerate Cap Slider (up to 250FPS)
- Keyboard/Mouse Fully Re-mappable
- Controller Support
- Nvidia G-Syncä Monitor Support
- FreeSyncä Monitor Support
- Ultra-Wide Monitor Support
- High-Resolution Mouse Support
- Advanced Video Settings
Beta Learnings – In addition to the overall performance tuning improvements and anti-cheat updates already listed, we’ve also implemented numerous fixes following the PC Beta:
- Extend FOV (noted above)
- Scroll bars on options that scroll
- Allow numerical entry to mouse and controller sensitivity options (in addition to slider)
- Streamline the exit of the game
- Option to hold for scoreboard, instead of default toggle
- Option to hold for sprint, instead of default toggle
- Option to bind lean left/right keys in multiplayer
- Option to bind inspect weapon
- Making the resolution options more clear and consistent
- Video option previews
- Add a video option video memory indicator
- Warnings about video memory over-commitment (noted above)
- Investigated and fixed input smoothing problems with high-resolution gaming mice
Aim Assist – We have disabled Aim Assist for launch. As we mentioned during the Beta, we believe this will further ensure an optimal gameplay experience natively for PC players.
So there you have it – a lot to look forward to!
Call of Duty: WWII arrives on November 3rd for PC, as well as Xbox One and PlayStation 4.