Last month, Nintendo and Bethesda shocked the Switch community by announcing not one but two big franchises for the handheld/console hybrid – Doom (which is coming later this year), and Wolfenstein II: The New Colossus.
Some Doom gameplay footage has shown that Bethesda knows what it’s doing when it comes to porting its hit demon-filled 2016 shooter to the Nintendo Switch. But what about Wolfenstein II? Despite the fact it’s not coming till next year, the company has reassured that it’s in good hands.
In a recent GameSpot interview, the game’s director, Jens Matthies, noted that the version for the Nintendo Switch is coming along nicely, and that it’s in good hands. In fact, that footage from Doom that made the rounds last month should serve as a good “reference point” for how both games will run on the same engine. Matthies also noted that “it doesn’t really matter what kind of platform you’re on, it’s still the same game.”
There have been a few fans that have been concerned about the Switch ports of both games, indicating that the frame rate will be slightly lesser (30 frames per second instead of the standard 60), meaning that performance could be thrown off for them. But based on what we’ve seen thus far, that isn’t the case – Doom remains just as intense as it was on the other consoles last year, and Wolfenstein II should have no trouble keeping up with it, even if it is built on a much larger scale, with an America overtaken by Nazis.
Whatever the case, we have full confidence in Bethesda. Its port of Skyrim: Special Edition, which arrives next month, looks absolutely beautiful thus far, and the other games should easily follow suit, giving the Nintendo Switch some much-needed third party strength as it heads into the holiday season and a larger battle in 2018.
Wolfenstein II: The New Colossus will arrive on Nintendo Switch early next year. If you can’t wait that long, you can get the versions for Xbox One, PlayStation 4 and PC on October 27th. It’s your call, though.