Nioh Latest Patch Is Huge And Comes With Reputation Bug Fix

The latest update for the PlayStation exclusive title Nioh is here and it comes with not only a [...]

The latest update for the PlayStation exclusive title Nioh is here and it comes with not only a few new updates to the popular title, but it also comes with a few fixes to bugs reported by players all over the world. A few improvements include the auto-fill option for consumables, as well as a fix to an issue regarding the reputation points.

Here is everything new according to the official 1.20 patch notes:

Improvements

  • Added a new option to basic game settings: "auto-refill consumable items from storehouse after mission ends'.
  • Added a new option to basic game settings: "hold switch item shortcut to switch to set 1"
  • You now have the option to increase the number of your item shortcut sets at the blacksmith.

Adjustments

• Shortened the time it takes to use the kusarigama skill "renegade dragon". –
• Made the following adjustments to the spear skill "wild spear":
• Increased the damage of each hit
• Increased the elemental damage of each hit.
• The final part of the skill no longer consumes ki.
• Decreased the elemental build-up of each hit.
• Increased the amount of ki consumed while running.
• Decreased the amount you can turn while running.

  • When using both "dual elements (fire & lightning)" and either the "fire" or "lightning" special effects, 50% of the effect of the latter will now be added to your attack.
  • After proceeding to the next floor in the abyss, only 1 abnormal status effect will now become active again.
    *only the effect from the least recently completed plane will become active again.
  • Visitors who complete the abyss will now also get completion rewards.
    *includes a chance to get cracked ochoko cups.
  • Increased the divine/ethereal item drop rate in the abyss.
  • Adjusted the "base" and "material" tabs to always be in the same positions when soul matching at the blacksmith. *positions will be reset after ending soul matching.
  • When an enemy's attack removes buffs from a player, the number removed will now be random.
  • Special effects that depend on the player being in critical condition will no longer activate while using a living weapon. this includes the following effects:

• Close combat damage (critical)

• Dodge ki usage (critical)

• Damage reduction (critical)

• Ki recovery speed (critical)

• Parry (critical)

• Elixir boost (critical)

• Close combat attack ki reduction (critical)

• No guard break (critical)

• Guard ki usage (critical)

• Luck (critical)

• Dash ki usage (critical)

  • Also, the following special effect will no longer count enemies defeated while using a living weapon in critical condition:
  • Increase damage (enemies defeated when critical)

*As compensation, players will be given umbracite or fabled umbracite (up to 20 max) based on the number of items you own with effects that were lowered.

Bug Fixes

  • Nioh 1.20 update fixed a bug in which later missions would not begin for save data that fulfilled certain conditions.
  • Fixed a bug in which you could not get past reputation rank 201, resulting in an excess of reputation points that prevented you from getting more prestige points.
  • Fixed a bug in which grace effects would be set to the inheritance slot after an item from the abyss was purified into an ethereal item.

*As compensation, players will be given droplets of decay and divine umbracite (up to 10 each) based on the number of items you have with two grace effects.

  • Nioh version 1.20 has fixed a bug when playing through the abyss with a companion in which you would sometimes ex, automatically after defeating a boss.
  • Fixed a bug in which searches weren't completed properly when searching fora companion on the way of the nioh or the way of the wise difficulties.
  • Fixed a bug in which sanada yukimura would not drop the sanada crimson equipment or smithing texts.
  • Fixed a bug in which the sanada yukimura wearing a white coat in the abyss would not drop last great general equipment.
  • Fixed a bug in which sakata kintoki would not attack until being attacked in the mission "the invincible".
  • Fixed a bug in which you could not exit certain location(s) if you entered with a dodge in the mission the sanada's resolve".
  • Nioh version 1.20 has fixed a bug in which you could not exit certain location(s) if you entered with a dodge in the mission the last samurai".
  • Nioh version 1.20 has fixed a rare application error that occurred when the onmoraki crusher's actions would become out of sync in the mission "resentment unleashed".
  • Nioh 1.20 fixed a bug in which the biwa boku-boku were already in place when you would retry the mission "bovine demon" after dying on the way of the nioh.
  • Fixed a bug in which mujina could fall into the ocean after being called by a whistle in the itsukushima stage of the abyss.
  • Fixed a bug in which you could use the spear skill "wild spear while moving and guarding even if you weren't moving forward.
  • Fixed a bug in which using "sunset breeze" as part of the odachi skill "shifting serenity" would not grant the effect that reduces ki consumption.
  • Fixed a bug in which the strong attack of tonfa in low stance would have reduced reach when "focused strike" is set.
  • Fixed a bug in which kusarigama final blows would sometimes not hit in narrow areas and near walls.
  • Fixed a bug in which you would change to mid stance when running and locked onto an enemy after a living weapon is released.
  • Fixed a bug in which sanada yukimura would sometimes become transparent if you attacked at just a certain time.
  • Nioh version 1.20 has fixed a bug in which yasuke would lose sight of the player during the mission the samurai from sawayama".
  • Nioh update 1.20 has fixed a bug in which jin hayabusa would become stuck folding his arms during battle.
  • Nioh 1.20 has fixed a bug in which sakon would get stuck in the air in missions like "raid on the hirano river".
  • Fixed a bug in which the great centipede could not get out of its holes during multiplayer.
  • Fixed a bug in which special effects that activate upon absorbing amrita would fail to activate when using a living weapon. this includes the following effects:

• Bonus for absorbing amrita (stance-based)

• Bonus for absorbing amrita (increase attack)

• Bonus forabsorbing amrita (increase defense)

• Bonus for absorbing amrita (increase ki recovery speed)

• Bonus for absorbing amrita (auto-recovery)

• Bonus for absorbing amrita (increase movement speed)

• Bonus forabsorbing amrita (nullify damage)

• Bonus for absorbing amrita (attack damage x2)

• Bonus for absorbing amrita (increase luck)

  • Fixed a bug in which the stats for ryomen sukuna's axe would take on the basic stats of a spear rather than an .e.
  • Fixed a bug in which a non-grace effect would be on items together with "soul matching (grace inheritance)".
  • Fixed a bug in which fixed special effects would sometimes disappear when turning a divine item with 7 special effects into an ethereal one.
  • Fixed a bug in which the "times killed" and "amrita obtained" counters were not updating properly in gameplay records for the abyss.
  • *The number of "times killed" for the abyss will be reset
  • Fixed a bug in which performing certain actions in the abyss would cause you to become unable to select "boons" at a shrine even outside of the abyss.
  • Fixed a bug in which the timer for the "00 traveler" titles would be reset if you exited to the title screen during the mission and then came back.
  • Fixed an error in the description for ogosho's hood.
  • Fixed a bug in which your first hit against a boss on the way of the nioh would sometimes not deal damage.
  • Fixed a bug in which the stats for ryomen sukuna's axe would take on the basic stats of a spear rather than an .e.
  • Fixed a bug in which a non-grace effect would be on items together with "soul matching (grace inheritance)".
  • Fixed a bug in which fixed special effects would sometimes disappear when turning a divine item with 7 special effects into an ethereal one.
  • Fixed a bug in which the "times killed" and "amrita obtained" counters were not updating properly in gameplay records for the abyss.
  • *The number of "times killed" for the abyss will be reset
  • Fixed a bug in which performing certain actions in the abyss would cause you to become unable to select "boons" at a shrine even outside of the abyss.
  • Fixed a bug in which the timer for the "00 traveler" titles would be reset if you exited to the title screen during the mission and then came back.
  • Fixed an error in the description for ogosho's hood.
  • Fixed a bug in which your first hit against a boss on the way of the nioh would sometimes not deal damage.
  • Fixed a bug in which you could become paralyzed by enemy attacks when using the quick-change ability or when dying.
  • Fixed a bug in which the light for proceeding forward would sometimes appear near the ceiling in the mission the rising shadows" during multiplayer if one player defeated the boss while the other was far away.
  • Fixed a bug in which skeleton warrior cutters summoned by gasha-dokuro would not display on the guest's screen during multiplayer.
  • Nioh version 1.20 has fixed a bug in which damage numbers that went above seven digits would not display properly.
  • Fixed a bug in which the "learn" button would still display for the skills deadly eye, fatal fists, and melee mastery, even if they were at level 100, and pressing the button would result in the skill value decreasing.
  • Fixed other minor bugs.
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