Wild Guns Reloaded Nintendo Switch Review: Rootin’ Tootin’ Shootin’
If you were a Super Nintendo collector back in “the day,” you may recall running across a game [...]
Bring Your Buddies
One cool aspect about Wild Guns Reloaded is that it supports co-op better than ever. Up to four players can jump in locally, making this a party favorite for folks that want to team up together. Things can get a little hectic, especially when it comes to keeping track of your gun cursor; but, otherwise, it's as fun a party game as you can ask for. Just don't fight too much over power-ups, yeah?
There are also online rankings, and while that doesn't totally make up for the lack of online play, it beats nothing; and it keeps solo players competitive against others as they try to rack up bonuses and take down every foe they come across.
Reloaded also offers variety in modes. You'll see several new bosses join the fray, and you can take them all on in one shot in Boss Rush. In addition, Time Attack is great for those that insist they can speedrun through a game like this in their sleep. (Good luck with that.)
But it's the gameplay that really makes Reloaded click in every aspect. The run-and-gun controls work wonderfully here, whether you're playing portable or on your big-screen TV. You can also use dodge tactics to avoid incoming fire, and knock back an occasional enemy or two with a melee strike. Finally, you've got a couple of super bombs that do the trick when it comes to clearing the screen. Just use these carefully, yeah?
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Oh, and make sure you keep an eye out for bonus weapons. You'd be surprised how highly effective a Ghostbuster-like plasma gun would do on certain adversaries.
Wild Guns Reloaded also has a solid presentation, with 16-bit graphics and sound taken straight from the original game. Natsume did a nice job adhering to the classic code here, even with minor bits of slowdown with some of the larger bosses. The music is a trip, too, and will immediately make you reminisce of your SNES. You might want to break out the SNES Classic for this one.
Now, a couple of things. First off, the game is a bit tougher to see on the Nintendo Switch portable screen. Not that you can't make out the action, but some smaller enemies in the distance might escape your view and peg you if you're not careful.
Also, Wild Guns Reloaded is tough. It'll make you work for your rewards, especially on harder settings. However, if you aren't feeling the challenge, you can take on the beginner difficulty and come back as often as you want until you beat the game. Scores won't be tracked in this mode, but at least you have less hassle to worry about.
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While it does have minor setbacks, Wild Guns Reloaded is a SNES reboot done right for the Nintendo Switch, and a game arcade purists shouldn't be without. Whether playing solo or with friends, it's a hoot and a holler with hours worth of challenges; and the presentation will make you feel like you're zipped right back into the SNES era -- but without feeling that heavy burden in your wallet.
This is definitely a game that's worthy of adding to your library. Now, maybe Natsume can do something about bringing back Shadow of the Ninja…
WWG's Score: 4 out of 5
Disclaimer: A review code was provided by the publisher.
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