3v3 Is Not Big Enough for Highguard’s Matches
Highguard launched with almost no fanfare, dropping itself into the crowded hero shooter space. The trailers teased sprawling arenas, complex objectives, and the kind of large-scale battles that could have made it stand out. Yet the moment I actually played, the first shock was the team size. Three versus three. That’s it. For maps that … Continue reading 3v3 Is Not Big Enough for Highguard’s Matches
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