The Real Problem With Live Service Games Isn’t the Monetization

Live service games have taken on plenty of criticism over the years, and for good reason. Most of it has been pointed directly at their monetization models. Whether it’s battle passes or rotating cosmetics, players have learned to associate these games with constant spending pressure that annoys rather than enhances. Yet, monetization alone doesn’t explain … Continue reading The Real Problem With Live Service Games Isn’t the Monetization