5 MMO Games We Almost Got (And Why They Were Never Made)

Game development on the most basic of titles is tricky enough, but massively multiplayer online role-playing games are a different beast entirely. MMORPGs have to be a big enough world to justify a player’s lengthy time commitment, while also being entertaining and engaging enough to keep them from migrating to other titles. The biggest MMORPGs … Continue reading 5 MMO Games We Almost Got (And Why They Were Never Made)