Episodes
Our heroes, Vox Machina, travel to the underground, dwarven city of Kraghammer to find the halfling paladin Lady Kima of Vord.
Vox Machina vows to put an end to a dark power in the bowels of the earth. The party gears up and ventures into the Greyspine ...read more Vox Machina vows to put an end to a dark power in the bowels of the earth. The party gears up and ventures into the Greyspine Mines. show less
Vox Machina finds a camp of enemies and lures them into an illusion. Soon after, Vex and Keyleth delve into a chasm and discover ...read more Vox Machina finds a camp of enemies and lures them into an illusion. Soon after, Vex and Keyleth delve into a chasm and discover an unlikely ally. show less
Vox Machina forms an alliance with Clarota, an Illithid that also wishes to destroy Kvarn, who is oppressing his people. To ...read more Vox Machina forms an alliance with Clarota, an Illithid that also wishes to destroy Kvarn, who is oppressing his people. To continue, the party must bypass the Duergar camp controlled by the mind flayer they saw previously. show less
After their success at the warcamp and their victory over the bulette, Vox Machina takes to the air to make their escape and ...read more After their success at the warcamp and their victory over the bulette, Vox Machina takes to the air to make their escape and delve deeper into Khaloor in search of Lady Kima. The quest continues to become more dangerous with every step. show less
Vox Machina make their way further downward, far below Kraghammer. Through a cavern of obsidian spires, they travel to where ...read more Vox Machina make their way further downward, far below Kraghammer. Through a cavern of obsidian spires, they travel to where Lady Kima is being held: Emberhold. The group manages to sneak in through a secret entrance to help her escape. show less
Vox Machina has rescued Kima, and she has made a grudging alliance with Clarota to defeat Kvarn. Tiberius devises a clever plan ...read more Vox Machina has rescued Kima, and she has made a grudging alliance with Clarota to defeat Kvarn. Tiberius devises a clever plan to confront the dwarven King of Emberhold, but their fight comes at a price. show less
After their battle with the Duergar King and Queen, Vox Machina is in bad shape. Tiberius and Kima are stone, Vax and Scanlan ...read more After their battle with the Duergar King and Queen, Vox Machina is in bad shape. Tiberius and Kima are stone, Vax and Scanlan are injured, and the Queen has kidnapped Grog. The party rests before they continue to meet a new abomination. show less
Tracking down Grog, Vox Machina finds a out more about Kvarn. The party then finds their way to a stone island near the city of ...read more Tracking down Grog, Vox Machina finds a out more about Kvarn. The party then finds their way to a stone island near the city of Yug'voril and takes to the water. The group soon looks for trouble and finds it easily. show less
Drawing closer to the city of Yug'voril, the party decides to have Keyleth use a spell to uncover the truth about what ...read more Drawing closer to the city of Yug'voril, the party decides to have Keyleth use a spell to uncover the truth about what K'varn really is. show less
The party formulates a plan to finally confront and defeat K'varn "The Mad Beholder".
The main story takes a break this week, as Matt gives tips for new Dungeons and Dragons players, as well as beginning the legend ...read more The main story takes a break this week, as Matt gives tips for new Dungeons and Dragons players, as well as beginning the legend of Vox Moronica. show less
With K'Varn defeated, a betrayal forces Vox Machina to flee Yug'voril and the Underdark.
Vox Machina and the Council of Tal'Dorei decide how best to dispose of the Horn of Orcus. The team then heads off to acquire ...read more Vox Machina and the Council of Tal'Dorei decide how best to dispose of the Horn of Orcus. The team then heads off to acquire some magical gear from their old friend (and corporate sponsor) Gilmore. show less
In preparation for transport to the holy city of Vasselheim, the Horn of Orcus is sealed within a holy vessel supplied by the ...read more In preparation for transport to the holy city of Vasselheim, the Horn of Orcus is sealed within a holy vessel supplied by the followers of Bahamut. Vox Machina defends their Skyship from a small party of Wyvern and Griffin riding pirates. show less
Lady Kima and Vox Machina arrive in Vasselheim. High Bearer Vord asks for assistance in clearing the Platinum Sanctuary's ...read more Lady Kima and Vox Machina arrive in Vasselheim. High Bearer Vord asks for assistance in clearing the Platinum Sanctuary's vaults and sealing the Horn of Orcus within. show less
Pike leaves the group to restore the temple of Sarenrae. Grog faces off against a powerful opponent in the Crucible. The team ...read more Pike leaves the group to restore the temple of Sarenrae. Grog faces off against a powerful opponent in the Crucible. The team rushes off to slay a Hydra attacking the walls of Vasselheim. show less
To avoid judgment for illegally hunting a Hydra near Vasselheim, the team attempts to join the "Slayer's Take". The ...read more To avoid judgment for illegally hunting a Hydra near Vasselheim, the team attempts to join the "Slayer's Take". The team is split - with Vex, Percy, Scanlan and Grog gaining some new allies as they set off to hunt a vicious white dragon. show less
Fighting their way past blizzards, frost giants, and up an icy mountain cavern, the trial party comes face-to-face with the ...read more Fighting their way past blizzards, frost giants, and up an icy mountain cavern, the trial party comes face-to-face with the monstrous white dragon Rimefang. show less
While half of Vox Machina hunts a white dragon, the other half is sent to destroy an elusive Rakshasa. Vax, Keyleth and Tiberius ...read more While half of Vox Machina hunts a white dragon, the other half is sent to destroy an elusive Rakshasa. Vax, Keyleth and Tiberius are joined by the mysterious Brother Kashaw and the curmudgeonly Thorbir. show less
With the Rakshasa's identity revealed, the team continues their pursuit, fighting their way through monsters, spirits and a ...read more With the Rakshasa's identity revealed, the team continues their pursuit, fighting their way through monsters, spirits and a river of acid. show less
After successfully completing their trials, Vox Machina is inducted into the Slayer's Take. The team then sets out with an ...read more After successfully completing their trials, Vox Machina is inducted into the Slayer's Take. The team then sets out with an apprehensive Keyleth toward Pyrah, home of the Fire Ashari. show less
Grog returns to The Crucible for a rematch with Kern. Scanlan and Vex break Tiberius and Keyleth out of jail. Percy goes ...read more Grog returns to The Crucible for a rematch with Kern. Scanlan and Vex break Tiberius and Keyleth out of jail. Percy goes shopping. show less
Percy reveals a bit of his past after Vox Machina is invited to a feast celebrating the arrival of Lord and Lady Briarwood.
The team desperately tries to rescue Vax from Lord and Lady Briarwood. A mysterious tiefling wizard reveals herself and jumps to ...read more The team desperately tries to rescue Vax from Lord and Lady Briarwood. A mysterious tiefling wizard reveals herself and jumps to Vox Machina's aid. show less
Vox Machina's actions following their battle with the Briarwoods causes Uriel to question whether they are the heroes they ...read more Vox Machina's actions following their battle with the Briarwoods causes Uriel to question whether they are the heroes they claim to be. Removed from the city council, they attempt to repair their reputation by aiding a nearby cattle farm. show less
Vox Machina defends their witness from both Percy and invisible assassins. When Seeker Asum suggests that Uriel might be under ...read more Vox Machina defends their witness from both Percy and invisible assassins. When Seeker Asum suggests that Uriel might be under the Briarwood's control, and that a fair trial may not be possible, the team decides to travel to Whitestone. show less
Vox Machina battles a serpentine Behir. The team slips into Whitestone and discovers a horrific message waiting for them at the ...read more Vox Machina battles a serpentine Behir. The team slips into Whitestone and discovers a horrific message waiting for them at the Sun Tree. show less
Vox Machina attacks the cruel Sir Kerrion Stonefell in an effort to inspire the citizens of Whitestone to rebel against the ...read more Vox Machina attacks the cruel Sir Kerrion Stonefell in an effort to inspire the citizens of Whitestone to rebel against the Briarwoods. show less
Vox Machina reaches out to the Whitestone resistance. Percy learns more about the fate of his sister Cassandra.
Vox Machina continues to move against the new nobles. Scanlan creates a ballad worthy diversion.
With the rebellion in full swing, the Briarwoods send a seemingly endless army of undead to quell the unrest. A familiar looking ...read more With the rebellion in full swing, the Briarwoods send a seemingly endless army of undead to quell the unrest. A familiar looking avatar of Sarenrae arrives to aid the party. show less
Vox Machina sneaks into Castle Whitestone in search of the Briarwoods and Cassandra De Rolo. The team recruits an unlikely ally.
Brother fights sister as Vox Machina battles the Briarwoods deep underneath Whitestone.
Vox Machina helps Percy face his personal demons.
The Briarwoods defeated, Vox Machina takes some time off from rebuilding Whitestone to participate in the Winter's Crest ...read more The Briarwoods defeated, Vox Machina takes some time off from rebuilding Whitestone to participate in the Winter's Crest festival. show less
Vox Machina presents themselves to Emperor Uriel, and then heads into the city to capture Riskel Daxio. Scanlan bumps into his ...read more Vox Machina presents themselves to Emperor Uriel, and then heads into the city to capture Riskel Daxio. Scanlan bumps into his old band, Dr. Dranzel's Spectacular Traveling Troupe. show less
Kaylie reveals her intent to the unsuspecting Scanlan. Vox Machina agrees to investigate the former residence of General Krieg.
Vox Machina tangles with some monstrous worms while investigating Brimscythe's cavern. An evil artifact speaks to Grog. ...read more Vox Machina tangles with some monstrous worms while investigating Brimscythe's cavern. An evil artifact speaks to Grog. Emperor Uriel gives an important announcement in the Cloud Top District. show less
After fending off one of the attacking dragons, the party takes refuge in their keep, and a potentially dangerous solution to ...read more After fending off one of the attacking dragons, the party takes refuge in their keep, and a potentially dangerous solution to the dragon problem causes a rift between the members of Vox Machina. show less
Vox Machina ventures into Emon in search of Gilmore, Uriel, and any surviving allies within the city's ruined walls. Along ...read more Vox Machina ventures into Emon in search of Gilmore, Uriel, and any surviving allies within the city's ruined walls. Along the way they make a new ally, Garthok of the Clasp. show less
Vox Machina tries to secure an alliance with the Clasp. Following their meeting, the adventurers make a difficult decision ...read more Vox Machina tries to secure an alliance with the Clasp. Following their meeting, the adventurers make a difficult decision regarding their home. show less
Seeking aid against Thordak, Vox Machina visits the leaders of Vasselheim. Allies rally to the team, and lore is acquired as ...read more Seeking aid against Thordak, Vox Machina visits the leaders of Vasselheim. Allies rally to the team, and lore is acquired as they visit the Slayer's Take, the Platinum Sanctuary, and the Temple of Kord. show less
The gang hold a Q&A to answer questions from fans before engaging in a four-way free for all.
Vox Machina finds itself deep within a lost shrine to the Raven Queen in search of an artifact that may help them defeat the ...read more Vox Machina finds itself deep within a lost shrine to the Raven Queen in search of an artifact that may help them defeat the Chroma conclave. But more danger lurks within the shrine than they could possibly be prepared for. show less
An exhausted Vox Machina spends some time hashing out their pent up frustrations and examining their spoils of victory. They ...read more An exhausted Vox Machina spends some time hashing out their pent up frustrations and examining their spoils of victory. They then journey to the Fire Ashari, hoping to find survivors of the red dragon's escape from the fire plane. show less
Vox Machina joins forces with an eccentric candlemaker to help seal the rift between their world and the fire plane.