When it was announced last year the City of Heroes, one of the first and most popular superhero MMORPGs, would be shutting down its servers permanently the news did not sit well with the game's most devoted fans. A passionate player campaign to halt the shut down was lunched, but was ultimately unsuccessful. Finally, on November 30, 2012, the plug was pulled and many virtual superheroes were left without a city to defend.
Turns out, even that wasn't enough to dissuade the games' most dedicated fans. Missing Worlds, a virtual studio made up of former City of Heroes players, has come together to launch a Kickstarter for City of Titans, a new superhero MMORPG designed to fill the void left by City of Heroes shutdown. Perhaps the most interesting thing about the project is that it will be developed completely by fans working as part of a brand new studio with no proven track record of game development.
Despite this, the project has had no problem getting funded. The Kickstarter reached its funding goal with 27 days to spare, but Missing Worlds is still trying reach stretch goals that will allow them to add additional features to the game as well as have a Mac version ready at launch. There are several different donor reward tiers, ranging from $5 to $10,000, each with varying rewards including desktop backgrounds, a full digital copy of the game, and exclusive in game content that weaves your character into the game universe's history.
Here is a description of the game from the Kickstarter page:
Missing Worlds Media presents City of Titans, the superhero MMORPG being developed by The Phoenix Project in the spirit of City of Heroes. Our goal is to deliver a unique massively multiplayer online roleplaying game, created from the community of a lost universe, to build a new community for a new world. A brave new world containing a wealth of player choices, from costumes to powers, it continues the traditions found in its spiritual predecessor, daring to reach for new innovations no other game will touch, while standing firmly on the feel and spirit of the old. Players will be able to choose their own adventure, tell their own tales, and have their own agency in a superhuman world.
One of the big selling points of the project seems to be its original setting independent from established superhero universes such the Marvel Universe or the DC Universe, which each have their own respective online games. This means that player characters are the stars of the world as opposed to being recently empowered citizens fighting along the “real” heroes (as is the case in DC Universe Online) or being forced to forgo character creation altogether in favor of playing an established character from that universe (as in Marvel Heroes).
Massive Worlds is aiming for a release some time in 2015. You can find out more about the project at their Kickstarter page.