Marvel Snap Receives Massive New Update, Patch Notes Revealed

10/03/2023 05:43 pm EDT

A substantial new update for Marvel Snap has today rolled out on PC and mobile devices. Since its arrival this past year, Marvel Snap has become one of the most popular free-to-play digital card games that has seen its meta constantly evolving. Now, in the wake of this new patch, the meta could potentially shift once again as a few notable cards have had their own effects altered in some key ways. 

For the most part, today's new Marvel Snap patch provides a number of bug fixes to both the PC and mobile versions of the game. Beyond this, developer Second Dinner has tweaked some of the effects tied to cards that include Mojo, Mantis, Uatu, Maria Hill, and Cable. Beyond this, Marvel Snap has also seen its card previews in the shop improved and players can also now earn Rare and Super Rare avatars for their profile. 

You can see the full list of changes for this new Marvel Snap update via the patch notes below. 

PATCH HIGHLIGHTS

GENERAL UPDATES

FEATURES

AUDIO

ART & VISUAL EFFECTS

BALANCE UPDATES

CARD UPDATES

Developer Note: This is just a minor consistency adjustment, bringing Mojo in line with Dazzler and the way she cares about full locations vs. a specific number of cards at those locations. We'll continue exploring exactly where and how to draw that line. For example, Ant-Man requiring his teammates to get his buff feels slightly more resonant, but it's more likely than not he'll get this treatment next.

Developer Note: The combination of Uatu's effect being significant very early in the game but also dependent on drawing him has left this card in a tough spot. We've decided to start adjusting him by exploring a remedy that functions regardless of whether you draw him or not. We have some particular philosophies around this space, as it disrupts some of the tension we value in locations and we're not looking to make Uatu a staple of Series 1/2 play. This is definitely an overly safe adjustment, and we may return to the card again based on how it goes.

Developer Note: These adjustments are all related, so we'll go over them as a group. These three cards, along with Agent 13, Sentinel, and Snowguard, make up a cadre of characters that all add a card to your hand for a cheap cost under different circumstances. However, they're also all overlapping one another a fair bit, existing in a tight range of Cost and Power combinations. We'd like to break that up a little bit to build in some differentiation as to how they're used and where they might be played. It's unlikely that this is the last tweak to this group we'll make, but it should get the ball rolling and let us see more clearly how the live game values what each card is uniquely capable of bringing.

BUG FIXES

Bugs from previous notes fixed in 20.x

New Bug Fixes in 20.x not caught in 19.x Patch Notes

PC Specific Bug Fixes in 20.x

Known Issues List

New Known Issues in 20.x

PC New Known Issues in 20.x

Existing Known Issues

PC Specific Existing Known Issues

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