EA Details The Gameplay Changes FIFA 20 Will Make

05/31/2019 02:31 pm EDT

(Photo: EA)

EA has published a new post, dubbed "Pitch Notes," that tells FIFA fans what they can expect from FIFA 2020 and beyond in terms of gameplay changes. According to EA, it's been intently listening to fan feedback since the release of FIFA 19. Some of this feedback has been used to improve FIFA 19, but the changes made based on other feedback won't be seen until future installments.

EA notes it's getting more feedback during the development process for FIFA 20 than ever before so that it doesn't have to wait until launch to incorporate feedback from players. This includes not only letting pros play the game early, but more casual players, which ensures all types of players are represented.

Meanwhile, EA provided the following rundown of additional community request features and mechanics it will be tuning and prioritizing for FIFA 20:

A.I. Defending

Many efforts are being made to create a better experience for players when it comes to AI Defending and AI Teammate movement/positioning/reactions, as this was continuously mentioned and requested by our players for the next version of FIFA:

With these varied systems and mechanics, we expect that our players will feel a difference when it comes to AI Defending, which was a point of community concern during FIFA 19.

1v1 shooting Consistency

The team has put a lot of effort into improving circumstances where a player finds themselves in an easy 1v1 situation against the Goalkeeper:

Timed Finishing

There's been a ton of feedback on Timed Finishing - a new mechanism that was added to FIFA 19. This mechanic will be further tuned and addressed through the feedback of many within the community:

Volley Crossing and shooting

The effectiveness of volley-crossing (or lob-crossing) a ball and volley-shooting a ball is being reduced in the next iteration:


The team has worked on these specific mechanisms by deeply investigating several videos and examples sent by the community and pro players on FIFA 19 throughout the year.

Chained skill moves

One of the top issues raised by the community during FIFA 19 is the "chaining" of skill moves that would result in an overpowered tactic that can be very hard to defend against. The team has tackled this feedback by adding error to consecutive skill moves, increasing the likelihood of the player losing control of the ball. Error is increased exponentially when chaining more than 2 skill-moves, making each subsequent skill move more error prone than the last.

Complex skill moves, like El Tornado or flick-ups for example, will be more error prone in general, increasing the chances for the player to lose control of the ball during the skill move.

Set-Piece positioning

Players have come forward pointing out that many times a shorter defender would be marking a taller attacker or that a dangerous attacker is not present in the box. The team has been working on improving the intelligence behind these situations, which should result in more realistic marking/positioning when defending or attacking set-pieces in the future.

Manual Goalkeeper movement

The effectiveness of manual GK movement is being heavily reduced in the future, with a slower and more realistic move speed. Players controlling the goalkeeper using right-stick manual movement will now have to commit to a direction, enhancing the risk/reward element. We have already received feedback from both core and pro players during our last feedback sessions and feel confident the changes will address the concerns with the mechanic.

Passing

Players have provided feedback on passing mechanics throughout the FIFA 19 cycle. Here's how we're addressing moving into our next product:

Player Switching

Players have provided feedback throughout FIFA 19 that, in some instances, a player would be locked to a loose ball and they weren't able to switch players whenever this would take place. The team is working on improving these situations, as well as adding clarity to the assisted switching mechanism, that will now show an option for automatic switching on Air Balls + Loose Balls situations.

Players also provided feedback that switching didn't always select the correct player. The team is working on improving the accuracy of switching in numerous situations, including air balls, deflections and crosses. The team is also working on making the right stick switching as consistent and reactive as possible, as well as improving the intelligence between automatic switching of players closest to the ball.

FIFA 19 will be revealed on June 8 during EA's E3 show, EA Play. It's unclear how much of the game will be shown off, but from the sounds of it, EA is planning a pretty meaty demonstration.

Anyway, as always, feel free to leave a comment letting us know what you think or hit me up on Twitter @Tyler_Fischer_ and let me know over there. What do you want to see from FIFA 20?

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