Overwatch 2 Reworks Pharah to Be Less Reliant on Mercy

02/13/2024 04:41 pm EST

Overwatch 2 has made some major changes to the game today, including a big rework of Pharah. Overwatch 2 is one of the most popular online games out there thanks to Blizzard's nearly decade-long support of the game, the fun and highly competitive PvP gameplay, and much more. While a lot of Overwatch players actively rage at the game and detest a lot of changes made on a regular basis, it doesn't change the fact that Overwatch 2 is one of the most successful live-service free-to-play games on the market right now and that will likely continue for years to come.

With all of that said, Overwatch 2 is constantly making major changes to keep the game interesting and as fun as possible. For quite some time, players have utilized a strategy to become an unstoppable force. When playing as Pharah, another player can esssentially stick to them as Mercy and they can fly around the map, allowing Pharah to be healed indefinitely while Mercy is protected by Pharah and moving too fast to hit easily. It is incredibly over-powered and neither of them have to touch the ground, resulting in constant missile barrages from the sky. Blizzard's latest rework of Pharah appears to combat this strategy, forcing Pharah to touch the ground to recharge her jet pack (unless she uses some of her abilities which have a timer on them). She has also gotten an additional 50 health, a slightly faster firing rate for her rockets, she does less damage to herself with her own rockets, and a new secondary ability that dashes her forward horizontally. The idea is to make Pharah a more viable solo hero that fights horizontally instead of flying straight up to the stars. You can view the full details below.

Rocket Launcher

Jet Dash

Jump Jet

Barrage

Hover Jets

Whether players grow to enjoy this change remains to be seen. It was a tried and true partnership between support and DPS, but this may make players invest in other heroes for the time being. However, it may also make matches less annoying as a result and 

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