Doctor Strange Won't Look Like Other Movies In The Marvel Cinematic Universe

One of the biggest selling points on Marvel Studios films is their flawless special effects, [...]

One of the biggest selling points on Marvel Studios films is their flawless special effects, capturing what was thought to be impossible in films even just 20 years ago. Seeing Iron Man soar seamlessly through the skies, Thor launch his hammer through a Stone Giant, or Ultron walk around in near flawless CGI just won't compare to what Doctor Strange is going to pull off.

The next movie in the Marvel Cinematic Universe promises to deliver stunning visual effects, taking audiences to alternate dimensions, all the while mastering a style we haven't seen in the preceding 13 films from the same canon.

"I think it's its own thing," production designer Charles Wood says of Doctor Strange. "This film is very much its own thing, in its look, the color palette we've chosen, so we're trying to give each film its own signature. We wouldn't be doing well if we didn't do that, so we do that to great lengths, not to regurgitate what's been done in the past. That's one of the big challenges, there's an awful lot that has been done."

Wood isn't kidding. The film has already definied itself is one of the prettiest, most mindbending films in the Marvel Cinematic Universe through only a couple of trailers. When it arrives in its full, nearly two-hour glory, audiences will be taken on a trip like none before it.

While Marvel's most intense visual effects to date can like be attributed to exploring the cosmos in Guardians of the Galaxy, the thought of constructing the alternate dimensions and the visuals to go with them seems like a trip in it of themselves. In fact, the movie will do it's best to represent the iconic work of Doctor Strange's creator Steve Ditko.

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