EA Sports UFC 5 Launch Changes Previewed After Beta

10/20/2023 02:06 pm EDT

EA Sports UFC 5 comes out later this month on October 27th, but ahead of that release date, the game got a beta in September to let people try it for the first time. The closed beta resulted in feedback from the fighting game community regarding what worked and what didn't work in EA Sports UFC 5, and after that feedback, EA Sports has since returned with a list of what's changing between now and the time the game releases. Those changes involve some key parts of UFC 5 including blocks, combos, and more with these changes essentially giving us an early look at the game's patch notes for launch day.

The patch notes for what's changing encompass two broad areas: UFC 5's gameplay itself, and the presentation of the game. Those notes can be found in full below: 

Gameplay

Blocking was being broken too easily.

Jabs are too good for block breaking.

Knee and elbow combos are too strong.

Head Movement consumes too much stamina.

Excessive tracking of strikes.

Ground and Pound reversals are too easy.

Too many knockdowns can happen.

Doctor Stoppages can happen without the injury looking severe enough.

The Straight to Lead Overhand combo is too fast.

New uppercut animations look awkward.

Fighters get stuck when entering some submissions.

Releasing the struggle from the heel hook can prevent transitions from happening for a while.

Ref interruptions for doctor checks happening when fighters are in the middle of the action.

Stamina is too abundant, especially in the stand-up.

Presentation

Jittery Arcade Camera.

Wrong camera during ground fighting.

Lack of referee interactions.

Fighters may slide upon being struck, legs can appear too wobbly when struck, arms can flail too much on big hit reactions and fighter reactions can look unnatural during simultaneous hits.

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