Okami HD Paints a Beautiful Picture On Nintendo Switch
It’s kinda crazy to think that Okami is a game that’s over ten years old. That’s because it [...]
Balanced Gameplay, With Some Slightly New Wrinkles

What makes Okami HD stand out after all these years is its art style. And whether you play on the go or through your television, the Switch version holds up quite well here. While not as loaded in splendor as, say, the Xbox One or PS4 versions, there's still something quite magical here. The game's frame rate is smooth and it doesn't lose any bit of its color or shadowing. And, let's be fair, taking it on the go with you is one hell of a bonus, as you can enjoy it in the car and not lose an ounce of what made it so special.
What's more, the gameplay has that level of balance you just don't see that often anymore. Sure, there are puzzles to solve, which is where that Celestial Brush comes in (more on that in a second); but there's also satisfying combat. Granted, you don't bloody up your opponents until they're no more; instead, it's all about finishing them off and making the world more surprisingly beautiful as a result. It's like good blossoming out from evil, and it's a remarkable thing.
Now, let's talk about those Brush sequences. At first, you may have to get used to the idea of drawing your finger on the screen to connect points, thus creating things that can be truly helpful over the course of your journey. But after a few seconds, you'll wonder how the game managed to work so well without it. You can summon all sorts of cool abilities with this, even over the general course of your adventure, and it almost becomes second nature after just a few hours in. It's nice to see that Capcom granted this wish for Nintendo Switch owners, even though it didn't necessarily have to.
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For those that prefer it, there's also motion control support, similar in some ways to the Wii port of Okami that came out a while back. Although I prefer the traditional control setup of a Pro Controller (save for those sweet touch-screen moments), there's something cool here for those that want to give it a go. To some, it may be more involving, but it's nice to have it just be optional instead of a requirement.
While Okami HD for Nintendo Switch doesn't offer any kind of bonuses outside of these new features, that's fine by me. The core experience that Clover originally presented is completely intact; and the fact that Capcom could find any new bell and whistles at all that work so fundamentally well with the game is an added bonus. I'm just happy that yet another new audience can discover what the game is about, even if the download is a bit on the beefy side at around 9GB-plus. Hey, it's worth it, especially when you discover (or, depending on your previous play-time with the game, re-discover) what kind of magic this game possesses. You shouldn't let it pass you by.
With that, I can't help but wonder what other classic Capcom could consider for the Switch. I'm still holding out hope that a Maximo compilation or Onimusha trilogy is being considered. Hey, we got Okami, so we know there's a chance dreams can come true.
(Disclaimer: A review code was provided by the publisher.)
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