Kleptomancy, Other League of Legends Runes Changed in Patch 7.24

The first sweeping balance pass for the new League of Legends runes is coming in Patch 7.24 with [...]

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(Photo: Riot Games)

The first sweeping balance pass for the new League of Legends runes is coming in Patch 7.24 with several Keystone Runes and other popular options receiving quite a few changes.

Since the new runes were added, some clear contenders rose above the other options as the most popular rune choices. As far as the Keystone Runes go, Press the Attack is one example of a Keystone Rune that became a clear frontrunner. Following up on the comment from Riot Games in the patch notes about "ensuring no one option in any given row is overpowering its neighbors," the patch notes include changes to each one of the Precision tree's Keystone Runes.

Below are all of the rune-specific changes that'll ship with the next League of Legends patch:

Precision

  • Press the Attack
    • [UPDATED] PRESS THREE ATTACKS: Exposure is now added to targets afterthe damage from the attack that applies it
  • Lethal Tempo
    • COOLDOWN: 10 seconds ⇒6 seconds
  • Fleet Footwork
    • BASE HEAL: 5-50 ⇒3-60
    • ATTACK DAMAGE HEAL RATIO: 10% bonus attack damage ⇒30% bonus attack damage
    • ABILITY POWER HEAL RATIO: 20% ⇒40%
    • [NEW] CRITICAL LEVELS: If the attack that activates Fleet Footwork is a critical hit, Fleet Footwork's healing is increased by 40% of your critical damage modifier
  • Overheal
    • SHIELD GENERATION RATE: 30% of healing ⇒ 40% of healing
  • Triumph
    • HEALING: 15% missing health ⇒ 12% health
  • Presence of Mind
    • DURATION: 5 seconds ⇒ 7 seconds
  • Coup de Grace
    • DAMAGE INCREASE: 10% ⇒ 9%

Domination

  • Eyeball Collection
    • EYEBALLS PER ASSIST: 2 ⇒1
  • Tooltips
    • I'LL HUNT YOU: Tooltips for all three Hunter runes now show who you have and haven't killed

Sorcery

  • Phase Rush
    • "Melee Phase Rush users are almost universally outperforming their ranged compatriots, so we're giving ranged users the slow resistance as well."
    • SLOW RESISTANCE: Now also granted to ranged champions
  • Celerity
    • MOVEMENT SPEED: 4% ⇒ 3%

Resolve

  • Mirror Shell
    • MAGIC RESIST: 5 ⇒ 6
  • Overgrowth
    • [NEW] MARKS ON THE WALL: "+HP" text now appears above minions when you gain health from attacking them
  • Revitalize
    • [NEW] SAY THANK YOU: Now also boosts shields and heals cast on the user

Inspiration

  • Kleptomancy
    • "We're really happy with how Kleptomancy landed, but we still think there's room for improvements to the internal item generator system that feeds it. Our goal is to reduce the gap between extreme cases, be it the best-in-class champions using it, or champions who would fall behind and weren't able to recover from it."
    • [REMOVED] YOU'RE TOO FAR AWAY: No longer increases attack range by 25
    • [UPDATED] SO MANY ITEMS: Loot table mechanism updated to decrease variance in loot over time.
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