Marvel Heroes 2016 Launches With Massive Changes

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    • Ryus
    • 378 Posts in 28 Months

    So this game is doing Secret Invasion and they still don't have Spider-Woman as a playable character... wth.

  1. Squirrel Girl was promised a review to make her viable back in September… nothing. Red Axis was promised once all 52 reviews were done… nothing, because now they’ve nerfed a lot of the reviewed heroes into uselessness so there are still massive power gaps. X-Defense and Holo-Sim have been totally worthless for over a year- unless a quest or achievement forces you to go there you’re literally wasting your time, the bosses have no loot tables whatsoever. They just increased crafting costs by between 9x for the best costume enchants, to 243x for the WORST costume enchants. They literally made the low tier costume enchants 243 times more expensive in terms of elements. Zenpool is advertised in the trailer but still not available in game. Beast was said to be ready to go in 2016 but seems to have completely disappeared. Team up Advance pack still isn’t done – the pre-purchasers are still waiting for Archangel a full year later. There’s currently a bug that if ANY hero gets stunned/interrupted while channeling a power, they completely stop dealing damage until you relog, this has happened the same week as Limbo so if it happens to you there where stuns/interrupts are common, you’re unlikely to be able to complete it. Midtown loot has been bugged for months, and people pay real money for boosts only to waste them since loot can randomly be half or quarter what it’s meant to be. The most annoying thing is Endgame though – You can kill Onslaught or Surtur, the final, hardest bosses of the game over 50 times – and get nothing. Endgame can only be completed on some characters (good luck getting into an axis raid on Squirrel Girl), yet still there are no rewards for doing it, craftable rewards were promised over 2 years ago and still nothing. Empty Promises and Bugged content come as standard – here at Gazillion we’ll leave game breaking bugs in the game for months, but if there’s a bug that actually causes a mode to start dropping loot, it’ll be fixed within 12 hours. Because hell, we can’t lose our constant selling of boosts that actually make the game worth any time investment. For the price of one full game you can get enough boosts to play the game for a few weeks and enjoy the same level of reward that any other online game will offer.

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