Call of Duty: WWII is easily shaping up to be a mighty comeback for the first-person shooting series, especially after some people came away disappointed by the futuristic antics of Call of Duty: Infinite Warfare. It definitely looks to be settling back into its World War II roots, and, today, we found our even more details about what's to come in the game's Campaign mode.
Some details have emerged from Game Informer's website, as the publication is providing extensive coverage on the game since it's on its most recent cover. Among the ones that are most fascinating is a mission in which you'll be entering into "The Wolf's Den," infiltrating a German base by wearing Nazi garb – yep, you'll be going undercover and right into the heart of the operation.
This will be a mission where caution is the name of the game, as you'll need to confer with German soldiers and do the right things in order to avoid getting their attention and letting up on the ruse. While that may deter from the usual first-person shooting antics, it'll really do something amazing with its storytelling.
"This covert operation is a different play experience than the rest of the game and features unique tools and techniques to make it through an engaging, deadly game of cat and mouse," the site noted.
The campaign will take place throughout various locations in Europe, including Normandy on Omaha Beach (during the D-Day Invasion), which will have a Saving Private Ryan style vibe and include a "brutal, intimate" melee encounter that will shake you up something good. Other missions include Operation Cobra, Train and Hurgten Forest, all based with World War II themes.
There was some talk about Nazi iconography being included with the game, as Sledgehammer Games "wrestled with" the topic in terms of its controversy. That said, it is included in the single player campaign, but not multiplayer or Zombies.
Said studio co-founder Michael Condrey, "It was important for us to balance the authenticity of the game and era, and the dark notes that come with the genocide that the Nazis brought to bear. We need to balance and respect that but also recognize this is a piece of entertainment and not dishonor the loss of life that happened there. So in the campaign where it's about this rich narrative and this authentic depiction and the darkness that happened there, we included the swastika, but in multiplayer, zombies, and social space it didn't feel appropriate; it didn't feel like it added honor to the cause."
So there you go. Authenticity will be the name of the game with Call of Duty: WWII, and it should be amazing.