Fortnite Battle Royale Changes Unveiled In Latest Video From Epic

Epic Games' addition of the Battle Royale Mode in Fortnite might have been shrouded in controversy [...]

Fortnite%2Fblog%2Fpatch-v-1-6---fortnite-battle-royale%2FFortnite BR Key-Art w-Logo ENG-1920x1080-3e2ce1453476b725fa59e7aeb6ecb90e4b75a0df

Epic Games' addition of the Battle Royale Mode in Fortnite might have been shrouded in controversy when it first launched thanks to the PUBG camp, but that hasn't stopped its success in the least. More and more players are flocking to the new mode to show off who can be the last one standing. The team continues to improve upon the gameplay experience, and Epic has recently dropped a new video to showcase some of the new enhancements on the way.

Fornite has added a built-in team voice chat feature as well as a few other overall enhancements. Weapons, scope sensitivity, core improvements, consumables, and more are all lined up to make Fortnite's Battle Royale Mode even better. Check out the reveal trailer in the video below to see what else is making its way to the game:

With update 1.7.2, there are a multitude of changes to not only Battle Royale, but the Save the World mode too. To check out everything new that has just dropped earlier this week, check out the full official patch notes here:



  • You can now switch between teammates while spectating.
  • Fixed an issue which caused enemy players to instantaneously appear once they emerged from behind an object.
    • This issue occurred frequently if shadows were disabled in the game options.
  • Fixed a bug which allowed players to jump indefinitely.
  • Fixed an issue which caused DBNO (Down, But Not Out) to trigger jump pads.
  • Fixed an issue which caused crosshair hit-markers to sometimes not show up.


  • Medium Ammo stacks increased from 10 to 20.
  • Rocket Ammo spawn rate decreased by 25%.
  • Players no longer display their weapon while DBNO (Down, But Not Out.)


  • Added a new sensitivity sliders for "Targeting Multiplier" and "Scoped Multiplier" to the Game Options.
  • Removed mouse smoothing.
  • Players can now tilt the camera higher and lower than before.


  • Reduced the time it takes to load into the map from the matchmaking lobby.
  • General improvements to loading times and frame rate.


  • Increased the distance that building audio can be heard.
  • Voice Over IP has been added to PC
    • Push-to-Talk is on by default and is bound to the Y key
    • Voice activation is also an option
    • Squad voice chat is on by default. Players can disable this in the settings
    • We are working towards implementing VOIP on other platforms, more information soon


  • The maximum number of daily Mutant Storms that can be completed has been increased from 3 to 4.
  • Increased the number of possible Mutant Storms that can spawn.
    • Stonewood was 3 is now 5.
    • Plankerton was 3 is now 8.
    • Canny Valley was 3 is now 9.
    • Twine Peaks was 3 is now 10.
  • Adjusted the crafting requirements for the Trash Cannon:
    • Previous recipe:
      • 3 Ore
      • 12 Mechanical Parts
      • 15 Blastpowder
    • New recipe:
      • 10 Blastpowder
      • 8 Mechanical Parts
      • 2 Ore


  • Players should no longer get stuck by the Shockwave ability animation if knocked back by the effect.
  • The "Going Commando" ability will now correctly deal damage from long distances.
  • Fixed an issue which caused the Raider Headhunter's support bonus to be calculated incorrectly.
    • In most cases, this will decrease the support bonus you receive.


  • Fixed a number of client crashes.


  • Fixed an issue which caused an "insert disk" message to appear for some users immediately after startup.


  • Corrected text and symbols on the Inventor and Gadget cards.


  • Players are occasionally shown different rewards on the Victory and Mission rewards screens.
    • For example: Players may be shown Level 5 loot on the Victory screen, and then shown an icon for Level 4 loot on the Mission Rewards screen. The player is actually receiving Level 5 loot.
    • The icon shown to players on the Mission Rewards screen is incorrect and will be fixed in a future patch.