League of Legends is taking another champion and changing them up completely. This time on the operating table it's Kindred. As it stands, Kindred is actually quite successful as a jungler. Her 50.84% win rate is 11th among all junglers. Her play rate is at 1.62%, a middle of the pack mark.
With the new changes, Riot wants to make Kindred's abilities feel more satisfying as well as let her kite like a true marksman.
As per Riot, here are the upcoming changes for Kindred:
Q - Dance of Arrows
- No longer gains base damage per stack of Mark of the Kindred
- Now grants Kindred 10/15/20/25/30% attack speed for 4 seconds on cast, increased by 5% per stack of Mark of the Kindred
- AD Ratio :: Changed from 0.2 Total AD ratio >>> 0.75 Bonus AD Ratio
- Base Vault Speed :: increased from 400 >>> 500
W - Wolf's Frenzy
- Can now send Wolf to a position within 500 units of Lamb before creating the hunting territory. Wolf can go over walls.
- Wolf now deals magic damage instead of physical damage
- Wolf now deals an additional 1.5% of the target's current health per attack as base damage, increased by 0.5% per stack of Mark of the Kindred
- AD Ratio :: 0.4 Total AD ratio >>> 0.2 Bonus AD Ratio
E - Mounting Dread
- Damage Type of Wolf's Attack :: Changed from physical >>> magic
- Base damage :: Reduced from 40/75/110/145/180 >>> 40/60/80/100/120
- Missile Speed of Wolf's attack :: Increased from 1600 >>> 2000
- AD Ratio :: 0.2 Total AD ratio >>> 0.8 Bonus AD Ratio
- % Health Damage :: Changed from 5% max health damage >>> 8% Missing Health damage, increased by 0.5% per stack of Mark of the Kindred
- Jaws of Death :: Wolf's attack critically strikes targets below 15% health for 50% more damage. Critical Strike chance increases the % health threshold for this critical strike to occur by 0.5% per 1% crit chance.
Passive - Mark of The Kindred
- No longer grants Lamb bonus % current health damage on her basic attacks
- Now amplifies all of Kindred's basic abilities per stack as outlined above
- Every 4 marks increases Kindred's basic attack, Dance of Arrows and Mounting Dread's cast range. The first 4 marks increase their ranges by 75, while every 4 marks after increase their ranges by 25.
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