Gaming

MultiVersus Update 1.2.1 Released With Patch Notes

The newest patch for MultiVersus has gone live.
multiversus-batman.jpg

Player First Games has today released update version 1.2.1 for MultiVersus. Currently in the midst of Season 2, new content has been coming to MultiVersus at a steady cadence since its return in May. Specifically, characters including Jason, Joker, Agent Smith, and Samurai Jack have all been added to the game’s roster in recent months. And while today’s patch doesn’t contain any new fighters, it does refine those currently available.ย 

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Downloadable now across PlayStation, Xbox, and PC, the latest patch for Multiversus is aimed almost entirely at balance changes. The Iron Giant has received the most tweaks with update 1.2.1 as Player First Games continues to refine (and nerf) the character that has been deemed too OP by players. Other characters that have received overhauls on this patch include LeBron James, Morty, Arya, and Harley Quinn, to name a few. Outside of this, only a couple of small bugs have been fixed with the update.ย 

To get a full look at everything this new update for MultiVersus does, you can find the full patch notes attached below.ย 

MultiVersus Update 1.2.1 Patch Notes

Rankedย 

  • All ranked sets are now best-of-3ย 

Storeย 

  • Fixed an issue on PC where the mouse wheel could not be used to scroll the Medal Shopย 

General Bugfixesย 

  • Fixed an issue where characters would be prevented from on-hit canceling their attacks after reflecting a projectileย 

Charactersย 

Aryaย 

  • Ground Down Attackย 
    • โ€“ On-whiff cancel window delayed 10 framesย 
  • Air/Ground Neutral Specialย 
    • * Fixed an issue where Arya’s facesteal of Rick could cause a desyncย 

Harley Quinnย 

  • Ground Up Attackย 
    • + Hitbox added to Harley’s hipย 
  • Air/Ground Neutral Specialย 
    • * Fixed an issue where the self-attach lockout was resetting when the bomb bounced off terrainย 

Iron Giantย 

  • Passiveย 
    • * Fixed an issue where fighters piloting the rage mode turret could perform other actions while pilotingย 
  • Ground Neutral Attackย 
    • โ€“ Knockback reduced to 2300 from 2850ย 
    • โ€“ Maximum damage from charge reduced to 13 from 15ย 
  • Ground Side Attack 1ย 
    • โ€“ On-whiff cancel window delayed 4 framesย 
  • Air Side Attackย 
    • โ€“ On-whiff cancel window delayed 4 framesย 
    • * Fixed an issue where the early vacuum hits of the attack could ring out fighters at very low damagesย 
  • Air/Ground Neutral Specialย 
    • โ€“ Burst cooldown increased to 45 seconds from 37 secondsย 
  • Air/Ground Up Specialย 
    • โ€“ Cancel window delayed 6 framesย 

LeBronย 

  • Ground Side Attack 2ย 
    • โ€“ Hitstun reducedย 
  • Ground Side Attack 3ย 
    • + Start-up window reduced 8 framesย 
  • Air Down Specialย 
    • โ€“ Start-up window increased 5 framesย 

Mortyย 

  • Ground Side Specialย 
    • โ€“ Start-up window before charge increased 2 framesย 
    • โ€“ Start-up window after charge increased 6 framesย 
    • โ€“ On-whiff cancel window delayed 8 framesย 

Reindogย 

  • Ground Side Specialย 
    • * Fixed an issue where the on-hit cancel window and on-whiff cancel windows were flipped causing earlier cancel timing for whiff and later cancel timing for on-hit than intended.ย 

Stripeย 

  • Air/Ground Neutral Specialย 
    • + Cancel window advanced 14 frames after shooting final shotย 
    • + Now allows input facing change during first 4 frames of attack start-upย 
  • Air Side Specialย 
    • * Fixed an issue where the chainsaw would not hit enemies while Stripe’s gun was on cooldown