With Season 3 of Call of Duty: Modern Warfare III nearly over, Activision has released a new update today that makes a fair number of changes. At this point in time, Season 4 of MW3 and Warzone is only about two weeks away and is planned to go live on May 29. As a result, more information on what Season 4 will entail should be coming about soon enough, but ahead of that time, Activision is improving MW3 in its current form right now.ย
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Downloadable across PlayStation, Xbox, and PC, the latest patch for Call of Duty: MW3 is aimed entirely at multiplayer. As expected, a number of bugs tied to UI, progression, and various maps and modes have all been resolved with this patch. Most notably, though, balance changes have been made to a handful of different weapons and perks, which should shift the game’s meta just a bit.ย
To get a full look at everything that has been overhauled in Call of Duty: MW3 with this update, you can view the patch notes in their entirety below.ย
Call of Duty: Modern Warfare III May 14 Patch Notes
MULTIPLAYER
UIX
Equipment Skins can now be previewed in the Store.
Bug Fixes
Tracked Challenges widget now accurately reflects progress toward Weapon Prestige Camos.
Locked Calling Cards earned via the current Season’s Battle Pass are now displayed in the Customization menu.
Locked/Unlocked filter for Calling Cards in the Customization menu now functions as expected.
Restored functionality of the Select / Deselect All button in the Quick Play menu.
EMP HUD effects no longer persist upon Wheelson-HS destruction via Stormender.
GAMEPLAY
Resolved an issue causing Akimbo Weapons to be given less reserve ammo than intended following a map infiltration sequence.
PROGRESSION
Weapon Prestige Camos can now be unlocked for MWII Weapons.
MAPS
Derail
Added collision to prevent an exploit that allowed players to get in the blue train car near the Crossing area.
MODES
Arcade
EOD Padding no longer reduces incoming explosive damage by power Weapons.
Infected
Blank Perk icons are no longer shown on the HUD upon spawning as a survivor.
One in the Chamber
Weapon Match Stats section of the After-Action Report is no longer empty upon completing a match.
WEAPONS & ATTACHMENTS
Light Machine Guns
DG-58 LSW
Decreased neck, torso, arm, and hand damage multipliers from 1.1x to 1x.
Marksman Rifles
Lockwood Mk2
JAK Wardens Conversion Kit
Resolved an issue causing incompatible Attachments to remain equipped in the Gunsmith.
Handguns
COR-45
Implemented measures to prevent exploits that allow firing faster than intended.
Attachments
Adjusted Pros and Cons for multiple Optic Attachments to reflect their true statistics.
Corio Enforcer Optic
Dragon’s Eye Optic
KR Marauder 9 Riser
PERKS
High-Gain Antenna (Gear)
Addressed an issue causing Equipment detected by allies with Signal Jammer not to appear indicated on the compass.
EQUIPMENT
Scatter Mine (Tactical)
In Hardcore mode, players equipped with EOD Padding are no longer immune to stun effects.
FIELD UPGRADES
Enhanced Vision Goggles
Player is no longer forced to unequip upon a dead battery, instead, vision is blurred until the goggles are manually removed.