Gaming

This Little Device Cost Nintendo $16 Million

If you know anything about Nintendoโ€™s business practices, you likely are well aware of how litigious the company is. This has been going on for decades, as Nintendo is highly protective of its intellectual properties and its image. The company regularly sues anyone it considers tarnishing its name, which is why the Palworld lawsuit has been in the news of late. If you look back through the companyโ€™s history, there are many lawsuits to pore over. Still, one in particular is arguably the most fascinating and important to the wider video game industry: Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.

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While the lawsuitโ€™s name doesnโ€™t mean much to anyone outside of the parties involved, what it was concerned with was of great importance to a ton of gamers in the 1990s, as it targeted Lewis Galoob Toys, Inc. over the Game Genie. If youโ€™re unfamiliar, the Game Genie was a device originally released in 1990 that fit into the Nintendo Entertainment Systemโ€™s game cartridge slot. You could then place an NES cartridge into the Game Genie, and its programming would take over, allowing the player to input a multitude of codes that altered the game in various ways, enabling all kinds of cheating mechanics and improvements. Nintendo didnโ€™t like that.

Nintendoโ€™s Fight Over the Game Genie Was Expensive

The Game Genie logo over a blue background.
Image courtesy of Codemasters and SilvaGunner/YouTube

The history of the Game Genie is interesting, as it was developed by reverse-engineering the NESโ€™ hardware to make it function as desired. When it was time to release it in the United States, Galoob, its U.S. distributor, preemptively sued Nintendo to prevent a block on future sales. This was done because Nintendoโ€™s litigious nature was well-known, and the iffy manner in which the Game Genie came into being was likely to trigger a legal response from the video game juggernaut, which was on the cusp of releasing the Super Nintendo, and didnโ€™t want to see its name tarnished in any way.

In this case, Nintendo was on the receiving end of litigation, but it didnโ€™t remain that way for long. The company employed an army of attorneys raring to file motions and seek justice for Nintendo in any way they could. Nintendo quickly filed a lawsuit seeking an injunction against Galoob. This was granted, and sales of the Game Genie in the States came to a grinding halt. The injunction was temporary, and the case eventually went to trial. When it did, both companies fought one another over the new device, and they each had a claim as to why it should or shouldnโ€™t be allowed onto the market.ย 

While Galoob appealed the injunction, it was not granted, and the trial commenced. With the injunction in place, the arguments flew, and the judge required Nintendo to issue a $15 million bond to ensure that potential lost sales of the Game Genie were awarded to Galoob should Nintendo lose the trial. Ultimately, the judge found that Galoob hadnโ€™t violated Nintendoโ€™s copyrights in any way, and Nintendo begrudgingly conceded the point. Because the decision was made in Galoobโ€™s favor, the $15 million bond ($35.5 million in 2026) went to Galoob alongside about $1 million ($2.4 million in 2026) in legal fees.

Nintendo Lost the Lawsuit and $16 Million Bucks

The NES Game Genie over a field of Nintendo Entertainment System game box art.
Image courtesy of Codemasters and Nintendo

Once the legal issues came to a close in Galoobโ€™s favor, the gloves were off in terms of what could be done with the Game Genie. The company expanded significantly, first with a version for the Super Nintendo, and then with the Nintendo Game Boy, the Sega Genesis, and the Sega Game Gear. Most games worked with the Game Genie, though they didnโ€™t all. Regardless, the company pulled off a David-and-Goliath bout against the biggest name in video games, emerging on top with a hefty legal settlement and the freedom to continue developing as it saw fit.

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