A new update for Silent Hill f has today been released by Konami. Since arriving back in September, there haven’t been many post-launch patches for the latest game in the Silent Hill series. While this speaks to the overall state of quality in which the game was released, some players have been making it known that they’d like to see certain aspects of the game refined in one way or another. Now, an update has finally been let loose that addresses some of these concerns.
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Downloadable now across PS5, Xbox Series X/S, and PC, Silent Hill f update 1.10 is the biggest one that the game has received yet. The most prominent new element of this patch is the addition of Casual mode, which is a lower-level difficulty option that players can choose from. Other than this, Konami has also added the ability to skip certain sequences of Silent Hill f when being replayed on New Game+ mode.
While these two features are wholly new to Silent Hill f, they have been joined by some smaller refinements to the game. Namely, Konami has reduced the amount of unskippable combat encounters and has scaled back the number of enemies that are present in select locations. Other tweaks to Hinako’s stamina and health have been made alongside a variety of bug fixes.
To get a look at everything that has been changed with this new Silent Hill f update today, you can view the full patch notes below.
Silent Hill f Update 1.10 Patch Notes

New Features
– Added Action Difficulty: Casualย
The Casual action difficulty will be playable when starting a game from โNew Gameโ on the main menu or from a New Game+ save file.
For players on the Story action difficulty or higher, the Casual action difficulty will be selectable upon reaching the Game Over screen multiple times.
– Added Optional Skip Feature for Select Sections of New Game+ย
Upon completing the โGo through the doorโ objective after solving the mural puzzle on New Game+, the game will display the option to skip. The game will resume at the scene where Hinako awakens at the corridor of the Dark Shrine for the second time with the โProceedโ objective if skipped.
- Items from the skipped sections will not be collected.ย
- โThankful to Be Here,โ โGrateful for a Worthy Foe,โ and โClear Skiesโ do not unlock on a playthrough that uses the skip feature.ย
- The skip feature does not impact branching paths or endings.ย
System Changes
- Hinakoโs stamina replenishes slightly fasterย
- Unskippable combat encounters are reduced across multiple sectionsย
- Fewer enemies are placed across multiple sectionsย
- Hinakoโs line when an enemy is defeated plays at a slightly later timeย
- Hinako takes slightly less damage on the Hard action difficultyย
Bug Fixes
- Fixed bug where Shu duplicates in the cutscene that plays when heading from Sennensugi Shrine to Rinkoโs house during the โHead to Rinkoโs houseโ objectiveย
- Fixed bug where interaction icons do not display on the hall leading to the room with the naginata during the โEnter the inner roomโ objectiveย
- Fixed bug where the Sakuko-like entity stops moving in combat during the โDefeat the Sakuko-like entityโ objectiveย
- Fixed bug where the Fog Monster stops moving and halts progress during the โChase after the Fog Monsterโ objectiveย
- Fixed bugs across multiple levels where events do not progress despite meeting the required conditionsย
- Fixed bugs across multiple levels where specific enemies remain outside of the combat area and cannot be defeatedย
- Fixed bugs across multiple levels where clumps of flesh do not spawnย
- Fixed bug where some notes from โSakukoโs Diaryโ could not be obtained on New Game+ย
- Fixed bug where Hinako may become unresponsive to player input after dodgingย
- Fixed bug where Hinako dies upon loading an autosave file if Hinako died during an autosaveย
- Fixed bug where the โView Endingsโ option does not display on the title screen after finishing the first playthrough (may require loading New Game+ data to fix)ย
- Fixed bug where Indirect Lighting and Reflections revert to On during cutscenes even when set to Off in the Graphics menuย
- Fixed bug where the cursor moves without player input when playing on the controllerย








