A new update for Prince of Persia: The Lost Crown has been released by Ubisoft. Upon its launch this past month, The Lost Crown received a ton of praise from both critics and fans alike. The choice for Ubisoft to take the Prince of Persia series back to its 2D roots with The Lost Crown paid off big time, at least in terms of the game’s quality. Now, Ubisoft is looking to improve the game just a bit more with this new update.
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Available now across PlayStation, Xbox, Nintendo Switch, and PC, Prince of Persia: The Lost Crown update version 1.04 is focused on refinement. Ubisoft has rectified a number of small errors with this patch that were tied to gameplay, quests, and the in-game map. Some of these issues previously prevented players from being able to advance in certain ways. Now, booting the game back up in the wake of this update should see that these problems are a thing of the past.
You can find the full patch notes for this new Prince of Persia: The Lost Crown attached at the bottom of the page.
Prince of Persia: The Lost Crown Update 1.04 Patch Notes
USER INTERFACE & MAP
Addressed:
• Reward notification for ‘Young Sargon’ overlaps in the game when unlocking the Digital Artbooks in the same session via the Ubisoft Connect overlay.
• Placing a marker on the map while focused on a Memory Shard locks the in-game cursor.
• Upgrading the Blessing amulet while equipped and not at full life renders the health bar visually stuck.
• During the first fight with Vahram, the camera can be offset following Vahram’s finishing move.²
GAMEPLAY
Addressed:
• Re-entering Mount Qaf’s main gate rarely leads to replay the initial ‘Ardashir Cutscene’.²
• Trapdoor above Wak-wak tree in The Depths remains closed, with the lever stuck in pulled position after a soft reset.²
• Player can receive damage using the dodge granted by the Elusive Water amulet when adding input during its animation.
• Player cannot unlock Mystery Chest located in Lower City after firing arrow at the correct spot.²
• Sargon loses ‘frozen’ status effect when hanging on to a wall while the effect triggers.²
• Sargon is invincible and invisible if player uses Shadow of the Simurgh just when Dragon King amulet’s effect triggers.
• Player can enter the Pit of Eternal Sands by breaking the 3rd warp seal exploiting aerial UP and DOWN attack combo + Rush of the Simurgh.²
• Kiana and Sargon spawn outside of the rendered world if player dies and retries the fight right before Kiana’s transition to camouflage-attacks.
• Defeating Menolias or Orod while they are burning breaks the quick time event leaving players to restart the game and fight.²
• In some cases, King Darius and Sargon become immune to melee attacks when the player uses Fabric of Time on King Darius during his ‘Holy Flames’ attack.
• A soft reset when fighting the final boss can restart its phase counter, requiring the player to beat phase 4 four times
QUESTS
Addressed:
• Moon Gatherer – Players previously stuck in the progression of this side quest are now able to finish it by returning to its initial starting location in Sacred Archives.
• Treasure of the Seven Seas – Stubborn but colorful parrot does not want to return to the Pirate Captain leaving players unable to finish the quest.²
• Treasure of the Seven Seas – Quest breaks when it’s start wasn’t confirmed before leaving the level due to too many side quests being active at the same time. ²
• Lost Warriors – The lost warrior on the bridge outside of Mount Qaf’s main gate respawns one more time after reloading the level after he was defeated.
[H/T MP1st]