Ubisoft Releases Behind The Scenes Look At South Park: The Fractured But Whole
South Park: The Stick of Truth was celebrated by fans of the show for retaining the qualities that [...]
South Park: The Stick of Truth was celebrated by fans of the show for retaining the qualities that viewers find so endearing about the series and working them into a traditional turn based RPG.
With the upcoming sequel, Matt Stone and Trey Parker, along with the team at Ubisoft, are aiming to deliver something even better, and discuss the status of the project in a new behind the scenes video for South Park: The Fractured But Whole.
"So there's Stick of Truth, and this literally happens like the next day in town, and you're still that same character" describes Parker. "You're still that kid that did all that stuff with the stick, and now something new is happening in town, and so even though you've really risen to prominence in the Stick of Truth game, they're all like well you can't play this with us, you're nobody again. Just seems like a perfect RPG thing of like "you're this big and powerful person" and now you're nothing and you've got to work your way back."
![South Park Fractured But Whole Header South Park Fractured But Whole Header](https://media.comicbook.com/2016/07/south-park-fractured-but-whole-header-191801.jpg)
While the game was praised on a number of levels, one consistently critiqued aspect of the game was its combat, something Stone and Parker took to heart.
"I started going back and watching Pewdiepie play Stick of Truth", says Parker "and it was just the best material I could have, because it was like I was watching an audience member play it and what they were thinking about it. He would go "well, this parts lame" and I'm like "okay, that parts lame" you know and like it was just great to have that as a resource."
Part of the solution was to make the combat more tactical, so instead of a simple turn based system, the team is introducing a grid based tactics layer on top of their turn-based foundation. You will have to be aware of your surroundings, as well as where you need to be to best utilize your individual abilities. Stone elaborates a bit on the changes.
"We knew we wanted to keep turn-based, because that works really well for timing and comedy and allows us, like, the conceit of the boys playing a game within a game, but we definitely wanted it to be version 2.0."
There are more details in the full video, which you can view above. South Park: The Fractured But Whole releases on Xbox One, PS4, and PC on December 6th.