Ghost Recon Wildlands 4v4 Multiplayer Mode Revealed, Beta Coming Soon

Ghost Recon Wildlands continues to be a huge hit for Ubisoft, and it's been Ubi's best-selling [...]

Ghost Recon Wildlands continues to be a huge hit for Ubisoft, and it's been Ubi's best-selling game of 2017 so far. You guys loved it, and now for competitive players, the the game is about to open up so much more. Ghost Recon Wildlands is getting a brand new PvP multiplayer mode called Ghost War. This is a 4v4 deathmatch mode, where players will face off in small teams and use their skill, their gadgets, teamwork, and strategy to emerge victorious. Check out the brief preview video above to see what you're getting yourself into.

"In Ghost War, two groups of players will team up to take part in a four-versus-four team deathmatch experience that builds on the tactical squad play from the main game. Teams will choose from a roster of varied classes that fill specific roles on the battlefield, as they navigate large-scale, open maps and take down their enemies. Ghost War will also integrate new PvP mechanics, including suppressing fire and sound markers, to create a true military strategic, team-based multiplayer mode."

As you can tell, this isn't going to be your typical Call of Duty style run and gun experience. Looking at it, we can tell it's vastly different even from Ubisoft's flagship shooter, Rainbow Six Siege, which also places emphases on teamwork and strategy. If the beta is coming this summer, then we're likely going to hear more about Ghost War very soon. We'll get you caught up as soon as we do!

"Developed by Ubisoft Paris, Tom Clancy's Ghost Recon Wildlands is a military shooter entirely playable in up to 4-player co-op or single-player from the beginning to the end. Players have total freedom of choice to accomplish their missions and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in loud at dawn, or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice, however, has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission."

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