The State Of Destiny 2 - Bungie Reveals Massive Changes For The Shooter

11/29/2017 06:12 pm EST

Bungie has been gearing up for the launch of Destiny 2's first big expansion, Curse of Osiris, alongside season 2 of the popular MMO. But just because there is a lot of new and exciting things coming to Guardians everywhere, doesn't mean the road has been a smooth one. This week alone has proven to be a mighty challenge for the shooter team when they were faced with a huge community backlash concerning in-game level scaling. The community's concern was so large, they decided to post-pone this week's live stream in order to address the issue head on. There are a lot of changes coming to the game, this is what initial statement:

"With Destiny 2's console and PC launches behind us, we want to take some time to talk with you about Destiny 2 – specifically where it's at today, and where it's going. Our team has been reading feedback and working on updates to improve the game. We've also been reading some tough criticism about our lack of communication, and we agree we need to be more open.

Going forward, Destiny 2's post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby – the game they return to, and a game where friendships are made. We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.

A month ago, we published a list of improvements on the blog. Today, we're going to revisit that list and update its status, and share some of the work the team is readying for December, January, and beyond.

We know it's frustrating when there isn't enough of a dialog with the development team. You have our commitment that we're going to do a better job going forward."

The team has detailed a full list of upcoming changes, the full plan can be seen here. For the gist, however - here's what players can look forward to:

Upcoming Updates Overview

Some of these updates will be introduced on December 5 and December 12. Others will land in the New Year.

We will continue to revisit and update this list in the weeks and months ahead to keep you up to speed on what we're working on. Below, you'll find more specific detail about each of the features and updates you can expect to land in December.

December Update Details

There are four key areas we're targeting for improvements in December. Some of these updates will arrive with the December 5 update, and some additional updates will be included in a patch that will be deployed the following week on December 12.

Both updates combined include improvements set against the following goals:

XP Mechanics

Last weekend, we disabled a scaling mechanism that adjusted XP gains up and down without reflecting those adjustments in the UI. Our intention was to keep slower-paced activities as rewarding as high intensity grinding without confusing variations in displayed XP values, but the silent nature of the mechanic betrayed the expectation of transparency that you have for Destiny 2.

We were able to disable the system with a server-side change, but a new solution is now needed to rebalance XP in Destiny 2. We have begun that work, and will continue to provide updates to you about timelines and specifics. The values coded into our website API are being updated today (and may already have been as you read this post) to reflect the removal of this scaling mechanism. In a future update, we intend to link these internal and display-only values together for greater consistency, and to ensure that when changes are made they are accurately reflected everywhere we report them.

We already see that the newly adjusted 160K XP per level value means that leveling is too slow for some activities, and we have begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible.

XP boosts, including both consumable items and passive bonuses like the Well Rested 300% bonus, were always applied after this system and never resulted in early slowing of XP. They should be unchanged by the disabling of this system and will continue to provide their stated increase in XP gain.

Expect to see a lot of conversation from our team on this front, as XP rewards are updated and brought back in-line with player expectations.

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