Enshrouded Reveals Update 2 With Patch Notes

02/26/2024 04:09 pm EST

While the year is only getting started, it's been a great start for early-access survival games like Enshrouded. The new game from developer Keen Games has already sold two million copies in its first few weeks on the market, and it doesn't look like it's slowing down any time soon. Today, Keen Games gave fans a treat by releasing the second major update for Enshrouded. While this patch doesn't add any of the new content players want, it does provide several stability improvements, including crash fixes and a few updates to saving to make sure everyone's worlds stay intact.

On top of the new stability changes, Keen Games has done another pass on monster density in the open world. The developers altered the location of several roaming enemies to improve Enshrouded's balance. There have also been several changes to various aspects of crafting. That includes buffs to how often players get twigs and feathers. Finally, the team has fixed the construction hammer so players can't cut holes into "unbreakable materials like the foundational bedrock material at the bottom of the world."

Below, you'll find a full breakdown of Update 2's patch notes. Enshrouded is available now on PC.

Enshrouded Update 2 Patch Notes

Greetings Flameborn!

Here is our second big patch for Enshrouded. Once again, thanks to all of you who reported issues, your support is as helpful as it is motivating for us!

For those of you playing with dedicated servers, you will need to ensure the server is running the same version as the game.

We are working on a fix for the "60Hz display rate", but due to the extensive testing needed, we will be aiming to release it as an opt-in branch in a few weeks. This way, players who feel this is an important part of their experience can help us test it out, without any potential issues affecting the community at large. More info on that later!

And now for the good stuff...

Changelog

Stability and performance

Multiplayer and Servers

Game world

Gameplay

Building and Terraforming

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