Call of Duty: Warzone players may soon see themselves finding different amounts of cash in the battle royale game depending on what game mode they’re playing, according to an idea tweeted by one of the developers. Raven Software creative director Amos Hodge recently said the studio is entertaining the idea of adjusting the drop rates for money based on player count which would mean changing how much money players come across depending on whether they’re playing Solos, Trios, or Quads. The change would be implemented as a solution to the problem of how much Loadout Drops cost in Warzone compared to how much money players are able to acquire depending on if they’re alone of not.
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Hodge tweeted about the possible change to Warzone in response to a player who asked if there was any way Raven Software would consider changing the prices of Loadout Drops in Solos. Loadout Drops allow players to basically use custom classes in Warzone and have had their prices changed more than once in attempts to balance them. They’re currently set at $10,000 for one Loadout Drop, but that price is the same across game modes.
We would like to keep the prices consistent, so players won’t have to memorize a bunch of different prices. We are looking into adjusting the drop rate of money based on player count instead.
โ Amos Hodge (@wendellwobble) April 15, 2020
That number is obviously much easier to achieve with three or four players instead of one playing by themselves, so the Loadout Drops aren’t as easy to acquire in Solos matches. You’re also not really getting their full value since a Loadout Drop can be used by the full team in other modes, but in Solos, you’re paying that price for just one person to use it.
The proposed solution then would make it so that Solos players find more money than those in game modes with more players so that they can start making bank quicker and then used that to purchase whatever they need. Some players are on board with the idea while others have their own suggestions, but nothing’s been finalized yet.
You can see some of the ideas from Warzone players below regarding what should be done about Loadout Drops and money earned.
One Idea
Thatโs a good idea, Keep the price the same as you originally had it for solos & leave 10k for trio & squads. Speaking about memorize I still think buying back a teammate is $4500?
โ Steve โข LETZGO โข ๐ฆ๐บ๐ค๐ผ (@letzgo) April 16, 2020
Too Hard to Earn Money in Solos?
not really, you can get 10k fairly quickly if you land in the outskirt towns
โ Aaron (@baylis_aaron) April 15, 2020
What About No Buy Stations?
10,000 is alot for solos. How about a mode with NO buy station?
โ . (@II_UnLiMiT3D_II) April 15, 2020
Players Already Have Things Memorized
We’ve already memorised the prices for everything else pal. You really should give gamers a little more credit than that. Fair play you’re looking at other ways to deal with the issue though.
โ MostlyGibberish (@MGibberish) April 15, 2020
Some Possible Prices
Solos 2500
โ Eazy (@Eazy_Emz) April 15, 2020
Duos 5000
Trios 7500
Quads 10,000
It’s not that hard to remember buddy
Another Idea
Might I suggest, removing drops from the buy station altogether, while keeping timed loadout drops in. This way, you cut down on camping, giving players a real incentive to move to kit up, and you free up money for other options in the buy station.
โ WellKnownAlias (@WellKnownAlias) April 15, 2020
Scaling Prices
really not that hard to memorize prices, game would flow a lot smoother if it was scaled per game mode too like 5k in solos, 7.5k in trios, 10k in quads
โ FaZe Bloo (@FaZeBloo) April 15, 2020
A Case for Lowering Prices
Every single time I spend the first five minutes in Warzone going for cash to get a drop in Solos, I die as soon as the drop hits from someone I can’t even see.
โ Expel (@iamExpel) April 16, 2020
These prices need to be lowered in Solos for sure.