A new patch that’s gone live for Call of Duty: WWII makes more than a few changes to the multiplayer component and includes several bugfixes for Nazi Zombies.
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The patch notes for the latest update were released yesterday, but it unfortunately looks as though it’s causing other problems while attempting to resolve bugs and balance issues. After the update, many players are reporting difficulties even getting into games, let alone completing a match without stuttering or having other issues.
But until multiplayer gets sorted out, you can still play the campaign or Nazi Zombies by yourself, the latter of which had the following changes included in the most recent patch:
COD:WWII NAZI ZOMBIES UPDATES:
- Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
- Fixed Klaus pathing
- Fixed out of world exploit – The Final Reich
For those still bent on tearing up some multiplayer, check the notes below to make sure your favorite weapons are still viable after the nerfs and buffs:
Multiplayer Changes

COD:WWII MULTIPLAYER UPDATES:
Connectivity improvements and optimizations
Fixed de-ranking issues
Addressed an issue where players encountered an infinite load screen
Leaderboard stability improvements and bug fixes
General UI improvements
Loading optimizations
Splitscreen functionality improvements
Added new unlock inventory stars to indicate when new items are added
Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
Fixed infinite flamethrower bug
XP Earn rate tuned in Operation Neptune
Fix issue of shotgun variants not appearing
Emblem Editor and visualization improvements
GameBattles Improvements
Fixed Gridiron Ball exploits
COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:
BUFFs –
Walther Toggle Action Shotgun – Damage increased at extremely close range
Bren LMG – Increased damage per shot
LMG Bipod – Sped up ADS time when in bipod stance
NERFs –
BAR Rifle – decreased fire rate and widened hip fire spread
STG44 Rifle – widened hip fire spread
FG42 Rifle – increased recoil and widened hip fire spread
Machine Pistol – decreased damage ranges
SNIPER CLASS – Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.