Gaming

Destiny 2 Guided Games Receiving Major Changes Following Player Feedback

Guided Games was a feature added to Destiny 2 to make it easier for players to sync up and tackle […]

Guided Games was a feature added to Destiny 2 to make it easier for players to sync up and tackle the post-campaign content. Unfortunately, there were a lot of hiccups when it was first introduced into the Bungie sequel making it difficult for many to find the usefulness of said feature. One of the largest complaints was the lack of localisation. Many players were reporting that they would be paired up with Guardians in different countries. That in itself isn’t a bad thing, but it does hinder the communication aspect of taking on team-heavy events like the Leviathan Raid when two or more players don’t even speak the same language.

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In a recent update, Social Designer M.E Chung and Steve Dolan both sat down to discuss Guided Games and how it will be evolving with the coming Curse of Osiris DLC and season 2.

How are Guided Games going?

Since the launch of the sequel, many players have been taking to the forums to express their feedback about the game’s social features. It’s only natural that the topic of discussion should come up again with new content on the horizon, and the team wants to address some of the concerns about Guide Games, in-game chat, and more.ย 

When asked how Guided Games was going, both Chung and Dolanย had this to say:ย 

Chung: “Well, one thing we’re really happy to see is that Guided Games has enabled a bunch of new players to play the Nightfall and/or Raid for the first time (since Destiny 1).ย  Our goal with Guided Games for end-game content is about helping players find tight-knit communities to join, but we see and are very aware of the current issues. For example, we know that the lack of reconnections causes all kinds of problems with unintentional oathbreakers, that the lack of audio feedback when a clan is found is causing players to miss the queue, that guides lack proper incentives, that we need a guided games option for Trials of the Nine, etc.”

Dolan: “We have several of our superhero engineers working on really important things, like network stability across the game, but we hope to continue making progress on Guided Games as soon as possible. Here are some short-term fixes we’ll deliver with the release of Curse of Osiris on December 5”:ย 

  • We’ve added an audio cue so that you know when you’ve found a guide.
  • Full clans can now guide.
  • Added reminders that if you reject a clan, you’re still at the front of the line, so you can only pick guides with a mission statement that looks appealing.
  • Guided games will support the new Nightfall and Raid content you’ll find in Curse of Osiris (and you’ll learn more about that next week on our first livestream).

Why aren’t there checkpoints in Guided Games?

When asked about the statues of checkpoints, the duo had this to say:ย 

Chung: “The original goal was to prevent checkpoint farming (where players would start a game with a pickup group and drop right when they reached the right checkpoints to take to their buddies), but not having checkpoints causes different issues that we’re not happy with either.ย  We’re still looking at this.”

Dolan: “We also wanted to make sure every player had the same expectation of where you would be starting.ย  When you go into a guided game, you will always start from the beginning.ย  We considered breaking up the starting points by checkpoints, but our fear is that if we split up the matchmaking pools on a per-checkpoint basis, we would make queue times even longer. It’s always a balancing act when putting new players together to play endgame content.”

They also mention that in-game chat for clans is a huge priority and they want to make sure that they prioritize that immediately. Many players have expressed the desire for this, especially with communication being so key for many of the post-game components, so it’s good to see that the design team is onboard.ย 

For now, Guardians can still tackle events like the Faction Rallies, raids, strikes and more in Destiny 2. Season 2 and Curse of Osirisย both drop on December 5th for all platforms.