PlayerUnknown's Battlegrounds Gets Its Full Release Delayed

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(Photo: Bluehole)

The widely popular PlayerUnknown's Battlegrounds is still on it's way to a full release, but it's going to take a bit longer before that date comes according to the game's developers.

A survival shooter game from developer Bluehole, PlayerUnknown's Battlegrounds has taken off in it's pre-release stage as shooter fans and streamers can't get enough of the battle royale game. In a recent update that Battlegrounds' creator Brendan Greene posted on Steam, he revealed that the game would have to be pushed back just a bit in order to be completely ready once it's full release comes.

"Over the past few months I have done a lot of interviews, and in many of them, I said we hoped to be out of Early Access six months after we first launched," Greene explained as he built up to the decision to push the game back. "I've come to realize that restricting the window to a specific month could hinder us from delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met."

Greene cited several reasons that drove him and the team to delay the game's full release, factors that include adding new content, fixing bugs with current content, and overall improving the gameplay.

"So, we have decided that we are going push the full launch back a bit from the initial six-month timeframe, but want to assure you that we are still planning a full release before the end of Q4 2017," Greene stated.

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The originally projected release date that Greene spoke of in the first comment would've been somewhere around September, so a three-month delay isn't that bad for the game, especially if it's going to be devoted to ironing out some issues and adding additional content. Greene assured players that this delay wouldn't inhibit the flow of new content and said that it'd still be coming in both weekly and monthly updates.

Despite not being at full release yet, that hasn't stopped Battlegrounds from succeeding even within its Early Access stages. Within just three months, it was reported previously that Battlegrounds had already earned over $100 million in its Early Access phase, a number that will likely grow even more once the full release eventually comes.