Pokemon Sword and Shield Reveals Big Change To Divisive Gameplay Feature

Pokemon Sword and Pokemon Shield will have Exp. Share built into the game as a feature, rather [...]

Pokemon Sword and Pokemon Shield will have Exp. Share built into the game as a feature, rather than limiting it to an item, a first for the series. What this means is that every Pokemon in your party will get equal experience automatically as you progress through the game. In the past, Exp. Share was simply an item you could give a Pokemon. In other words, this is a pretty big change to the feature, which, as you may know, was already divisive to begin with. At the moment of publishing, it's unclear whether players will have the option to turn the feature off. As you may know, it was also recently revealed that the game will have autosaves, but you'll be able to turn them off. You'd assume Game Freak will allow players to do this with Exp. Share, but for now, the developer hasn't specified one way or another.

As you would expect, this reveal has been met with a bit of backlash from some players, with many claiming this ruins EV training, game balance, and selective grinding. Exp. Share was already a divisive feature -- with some players claiming it made the games too easy -- however, this new implementation seems to have ramped up the complaints. Meanwhile, some are pointing out that Pokemon is simply catching up with the times.

Pokemon Sword and Shield will be available on November 15. For more news, media, and information on the pair of Nintendo Switch games, click here.

Source: Game Informer

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