Star Wars: Squadrons Update 1.2 Released, Patch Notes Revealed

Star Wars: Squadrons developer EA Motive today released a new update, 1.2, for the dogfighting [...]

Star Wars: Squadrons developer EA Motive today released a new update, 1.2, for the dogfighting video game that fixes a number of different bugs and provides various improvements. The developer also noted that it is still working on a couple known issues at the moment like players stuck at certain skill ranks or unable to rank up, helmet rewards bugs, and players abandoning matches causing overall discontent.

"We're working on a new design for the overall matchmaking experience to make it better for all players," the post about the new update reads in part. "We're working on improvements to matchmaking, lobby, and abandonment systems to make abandonment far less punishing for those who stay in the game, and less frequent overall. We are also making specific improvements for ranked play."

You can check out the full patch notes below:

General

  • Made improvements to the overall Fleet Battles tutorial experience
  • Fixed an issue where the player could experience a black screen during or after customizing their pilots
  • Fixed an issue where pilot models were blurry when being customized for some players
  • Fixed a typo on the profile page
  • Other stability improvements and minor fixes, including reduced crashing on PC

Story

  • Fixed an issue where dying during the Rebel prologue mission while fighting the Star Destroyer could block progress
  • Fixed an issue where medals could be reset after uninstalling or updating the game
  • Fixed an issue where players could not progress through Mission 3 if they defeated the Quasars too quickly
  • Fixed an issue where the player could get stuck when launching missions from the options menu
  • Fixed an issue where the UI after completing the prologue through EA Play would not display correctly
  • Fixed an issue where medal earned in the single-player story could be reset after playing other activities (previously fixed on PC)

Challenges

  • Updated Challenge text to make it clearer that they cannot be completed in Solo vs AI

Social

  • Fixed an issue where players didn't populate the EA Friends List
  • Improved party stability

Dogfight

  • Fixed an issue where the game crashed while transitioning into a match
  • Selecting "Quick Match" will now remember your faction preference for Dogfight

Fleet Battles

  • Fixed an issue where the game would crash when loading into Fleet Battles
  • Fixed an issue where players could not use the "Customize Ship" option in the hangar during the Fleet Battles briefing room state

VR

  • Fixed the issue where cutscenes would appear broken on the Valve Index when using Origin
  • Improved performance while using Steam VR
  • Fixed an issue where the D-pad wouldn't work in the settings menu while using Steam VR
  • Made the fade to black transitions a smoother experience for Oculus Rift users
  • Fixed an flickering helmet issue on Victory poses for Oculus Quest users

UI

  • Challenges now more clearly indicate that they cannot be completed in Solo vs AI

Star Wars: Squadrons is now available for PlayStation 4, Xbox One, and PC. It will also release later this year for PlayStation 5 and Xbox Series X. It costs $39.99 and features both a single-player campaign and multiplayer, though it would appear that there are no plans for post-launch content additions at this time. You can check out all of our previous coverage of Star Wars: Squadrons right here.

What do you think about Star Wars: Squadrons so far? Are you excited about the new update? Let us know in the comments, or feel free to hit me up directly on Twitter at @rollinbishop to talk about all things gaming!