This Red Dead Redemption Mod For Grand Theft Auto V Looks Amazing

We’ve heard about modders attempting to add Red Dead Redemption elements to Grand Theft Auto V [...]

Red Dead 3
(Photo: White Team)

We've heard about modders attempting to add Red Dead Redemption elements to Grand Theft Auto V on PC, only to be shot down due to development issues and/or legal hassles from Take-Two. But it looks like one team's project will be making the transition with very little problems – at least, as far as this point.

A new modding project titled Red Dead Redemption V is in the works, being produced by a group known as White Team. A trailer is set to be introduced soon, but the team has introduced some new screenshots, above and below, to show off the scope of the project.

Red Dead 2
(Photo: White Team)
Red Dead
(Photo: White Team)

The goal is to essentially port all of Red Dead Redemption's world into Grand Theft Auto V, and, thus far, based on what we see in the screenshots, it looks like the team is up to task. The port will be based upon the Xbox 360 version of the game, and the full Q & A for its development can be found below:

Q: What is 'Red Dead Redemption V'?

A: Red Dead Redemption V, or 'RDRV', is a modification for Grand Theft Auto V. Our goal is to bring you the full map with additional content which will be unveiled later on.

Q: What is '.White'

.White ("dot white") is the brains behind it all. It's a toolkit which offers support for multiple Rage based Games, however, we are currently primarily focussed on Red Dead Redemption support for all of the 'Xenon' resources. As for the reasoning of the '.white' name, we'll let you figure that out yourselves:) Here are 1 2 3 teasers from our Model Viewer.

Q: Will there be Multiplayer?

A: This mod is for Single Player usage only. We do not condone the use of this mod in GTA Online, nor third party multiplayer clients.

Q: Can I help develop this mod?

A: Sure! We are always open to expand our team. We are mostly looking for programmers who are able to help us reverse engineer the file formats. We are also looking for scripters who are able to remake any of the game's original content over to GTAV, think minigames and certain mechanics such as Dead Eye Targeting. If you have experience creating normal, specular and height maps, you are also welcome.

When possible, we will also need converters for Vehicles, characters and animals.

Q: How far is the mod in development?

A: The framework is all there, we are constantly finetuning the methods we use to convert the game. .White aims to get as close to the original as possible. Out of all the other Rage games released before GTA5, RDR is the toughest one to crack, so please be patient.

Q: When can we expect a release?

A: We aim to bring you the first beta sometime this Summer. Stay tuned for the exact date!

Q: Can we expect any improvements over the original game?

A: Mainly only graphical improvements. Other than that, we are using all the shaders that are made available to us. We are remaking a large portion of the normal maps as they are half the size on the consoles. We will also be adding Parallax Occlusion Mapping and Tessaslation where applicable.

Q: Are you converting the Xbox 360 or PS3 version of the game?

A: Xbox 360.

Q: What's the download size of this mod?

A; Aproximately 2GB.

Q: When can we expect more screenshots and a trailer?

A: As soon as possible! We want to make sure to have everything in place without missing portions of the map before showing it off.

The team is deeming the project as a "story mode modification," so, hopefully, it'll avoid legal hassles.

A release date hasn't been confirmed yet, as the project is still in the works. But you can keep tabs on this page to learn more about its progress.

We wish the team the best of luck. After all, players have to get their Red Dead Redemption PC fix somewhere, right?

(Hat tip to GamesRadar for the first details!)

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