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Dungeons & Dragons’ Designer Explains How Playtests Have Moved From Experimental to Focused
Dungeons & Dragons designer Jeremy Crawford explains the Unearthed Arcana process for the upcoming rules revisions. -
New Dungeons & Dragons Show Presents a Unique and Deadly Approach to Game
Faster, Purple Worm! Kill! Kill! sees Matthew Lillard face insurmountable Dungeons & Dragons odds. -
Critical Role Cookbook Previews Mushroom Toast Recipe (Exclusive)
Critical Role’s new cookbook comes out later this month. -
Dungeons & Dragons Explains Lack of High-Level Adventures and Future Plans to Support High-Level Characters
Dungeons & Dragons’ lead rules designer Jeremy Crawford talks high level play. -
Dungeons & Dragons Has Been Paying Attention to Online Feedback to Playtests
The D&D Design team even looks at feedback from Discord as its prepares its 2024 rules revision. -
Dungeons & Dragons Will Re-Visit Classic Campaign Settings
Dungeons & Dragons’ Jeremy Crawford explains why there haven’t been more campaign setting-specific books. -
Baldur’s Gate 3 Is the Beginning of Big Plans for Dungeons & Dragons Video Games
Hasbro’s CEO has more “digital initiatives” planned for Dungeons & Dragons. -
Dungeons & Dragons Reverses Controversial Proposed Changes After Playtest Feedback
Several changes to the Dungeons & Dragons Warlock class are being scrapped. -
Dungeons & Dragons Responds After Artist Admits to Submitting AI-Enhanced Art for New Book
Dungeons & Dragons is having an artist resubmit work after he admitted to using AI to enhance work found in new book. -
Daggerheart First Impressions: Critical Role’s New TTRPG Blends Crunch and Narrative Play in Unique Ways
We played Daggerheart, the new TTRPG from Critical Role’s Darrington Press, and were impressed.










