Sony is Confident in Virtual Reality, Says the Best of PS VR is Yet to Come

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Where other companies might be holding off on virtual reality until it starts to pick up steam, Sony seems to be committed to the PlayStation VR with big plans for the future.

Following the one-year anniversary of the PS VR, Sony had promising things to say about the budding gaming field both in terms of what they’ve learned and what they expect from it in the future. Shawn Layden, the chairmen of Sony Interactive Entertainment America, said in a PlayStation Blog post that “virtual reality is the next step in the evolution of the video game medium,” but due to the uncharted territory that is VR, it’ll take some time to build on the innovative field.

“But we’ve been learning a lot about this medium along the way,” the post stated. “Building the future of VR is a lot like creating a new language. Or maybe even an entirely new alphabet! With traditional videogame development, we can draw from nearly 40 years of experimentation, trial and error.

“VR is a little bit different. Of course we’re still drawing from the long, proud history of traditional videogames development — but VR’s unique capabilities mean developing entirely different levels of artistry and engineering. Making VR a mainstream sensation will require the full efforts of our very best and brightest.”

As far as what’s up next for PS VR, Layden added that “the best is yet to come.” He referenced the plans to add over 60 new PS VR games through the end of 2017. These games include titles like Skyrim and Fallout 4, the full list of which can be found here. Beyond that list, Layden also said that they’ll have plenty more to share with PlayStation fans about the future of VR in the coming months.

Microsoft also recently spoke about VR for the Xbox, but they had a different plan for the products. Albert Penello, the senior director of product management for Microsoft, recently spoke about VR and said that they weren’t focusing on it this year. He added that they’d “learned with Kinect,” and didn’t want to distract developers with the VR field as they move towards the end of a big year with the Xbox One X.