Gaming

‘Star Wars Jedi: Fallen Order’ Combat Is Influenced by The Legend of Zelda and Metroid

Only select details are known about the combat system in place within Star Wars Jedi: Fallen […]

Only select details are known about the combat system in place within Star Wars Jedi: Fallen Order, but according to the game’s director, Respawn Entertainment is taking cues from some promising franchises. Fallen Order game director Stig Asmussen spoke to Press Start about the game’s combat system and said influences from big series like The Legend of Zelda and Metroid can be seen in Fallen Order’s combat mechanics that task players with exploiting enemies’ weaknesses through learned tactics and upgraded tools.

Videos by ComicBook.com

Press Start spoke to Asmussen following the reveal of Fallen Order during the Star Wars Celebration event and learned more about the game’s combat system. During the presentation when Respawn revealed the game, Asmussen and others talked about the combat system that includes a focus on melee fights, the use of the Force, and what was referred to as “thoughtful combat.” Asmussen expanded on what he meant with that phrase and every enemy players encounter has their own strengths and weaknesses that players will have to pay attention to. He said you’ll have to “figure out what tools that you have in your skill set to best take them down.”

Expanding on those comments, Asmussen offered some insights into other franchises that influenced Fallen Order’s combat which include The Legend of Zelda and Metroid games.

“A lot of it’s influenced by, you know โ€” If you look at a game like Zelda Wind Waker, as you get different abilities, each enemy is crafted in a certain way, or even Metroid, or something like that, the enemies are crafted in a certain way that once you upgrade, you can think about how you’re going to approach them differently, and maybe they aren’t as big a challenge as they were at one point,” he continued.

Aside from having to exploit weaknesses and adapt to different situations, the combat at its core will have players weaving attacks and defensive measures together. A description of the game placed an emphasis on striking, parrying, and dodging in combat, though with only one trailer released so far, we’ve yet to see what this combat will actually look like in-game.

Star Wars Jedi: The Fallen Order is scheduled to release on November 15th for the PlayStation 4, Xbox One, and PC platforms.

—–

Have you subscribed to ComicBook Nation, the official Podcast of ComicBook.com yet? Check it out by clicking here or listen below.

In this latest episode, we cover the possible new Hawkeye series coming to Disney +, argue if Batman casting fatigue is setting in, we grade WWE Wrestlemania, and so much more! Make sure to subscribe now and never miss an episode!