Gaming

A Starcraft 2 Villain Changed Forever 13 Years Ago Today

StarCraft is the rare game series where the most memorable characters aren’t necessarily the ones you play as. The sci-fi RTS sees the player take on the role of a commander in one of three species, building up armies and setting them up against enemy forces. The important figures to the narratives can sometimes appear in missions as special units, but even that is a rare occurrence in the narrative.

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Instead, the major characters in the storylines often bicker and compete off-screen, driving the story forward with their own conflicts and confrontations. One such figure is Kerrigan, who appears in some missions as the Queen of Blades but is absolutely crucial to the ongoing narrative of the games. Her evolution from hero to ascendant big bad in the first game was a fantastic villain arc, but the long-awaited sequel fleshed out her story and made it into one of gaming’s most compelling redemption storylines. Launching March 12, 2013, StarCraft II: Heart of the Swarm cemented Kerrigan’s arc as one of the best stories in Blizzard’s history, all while turning a major villain into one of their most compelling leads.

StarCraft Has One Of Gaming’s Best Villains In Sarah Kerrigan

StarCraft II: Heart of the Swarm came out 13 years ago today and reshaped Kerrigan from one of gaming’s most entertaining villains into a far more complex figure in the game’s mythology. Kerrigan’s role in the first StarCraft was a genuinely shocking plot twist at the time. After being introduced as a major hero in the Terran campaign and Raynor’s love interest, her apparent death in the penultimate mission of that storyline is a major shift for the narrative. An even bigger one comes in the subsequent Zerg storyline, where it’s revealed that Kerrigan was captured by the alien race and turned into an Infected soldier of the Overmind. However, due to her massive psychic potential, Kerrigan retained a certain amount of her original personality and was able to take charge of the Zerg in light of the Overmind’s death in the conclusion of the Protoss campaign. This set the stage for Kerrigan to take a more central role in the game’s expansion, Brood War.

In that game, Kerrigan’s harsher attributes became sharper, with her ruthless qualities as a Zerg reinforcing her tactical mind and snarky attitude from her days as a human. Throughout the game, Kerrigan manipulates and maneuvers around the Protoss and Terran factions. She plays them against each other, allies with others, and then strikes them all down. In the process, she kills off multiple notable characters (including fan favorite hero Fenix) and transforms herself into, in her own words, “Queen Bitch of the Universe.” In this era, Kerrigan was a terrific villain, whose rage at the world made her understandable to audiences, even though her actions made her unsympathetic. It was a crucial way to make a compelling villain, the kind of baddie that players couldn’t stop thinking about. It made her one of Blizzard’s most iconic characters and a genuine icon in the gaming space.

Kerrigan’s Arc In Heart Of The Swarm Made Her A Fascinating Protagonist

That villainous element is what made Kerrigan’s arc in StarCraft II all the more surprising. After being brought back in minor ways for the first game, Kerrigan was cured of her infestation by Raynor. The second entry in the StarCraft II trilogy, Heart of the Swarm was the Zerg-centric campaign, with the player nominally taking on the role of Kerrigan as she commanded the Zerg forces that she retained some control over in an effort to stave off the vengeful assaults of Arcturus Mengsk. Heart of the Swarm was a fascinating exploration of the character, with Kerrigan’s renewed humanity leading her to suffer from guilt over her actions as the Brood Queen.

However, when Raynor is captured and seemingly killed, Kerrigan gives in to her rage and sets off on a quest to restore herself to her true power. This arc explores the fallout of “redemption,” with no one giving Kerrigan an easy time about her past transgressions — and when she’s forced to revert to her Infested form for the sake of the universe, she is condemned as a monster anew. Despite it all, Kerrigan balances the fury that once drove her, the guilt she feels in the aftermath, and her drive to make the universe a better place. StarCraft II: Heart of the Swarm transforms Kerrigan from a fallen hero and terrific villain into a morally complex and deeply compelling hero.

Kerrigan Is The Heart Of StarCraft’s Terrific Sci-Fi Storytelling

StarCraft has the expansive lore and massive battles that plenty of sci-fi stories contain, but there’s something deeply compelling about the narrative’s exploration of morality and purpose in a wider world. The conspiracy of Amon might be the more overarching threat, but the question of Kerrigan’s fate becomes the more engrossing plot point and emotional throughline. Across StarCraft II, from Kerrigan’s mysterious place in the shadows during the first game to her unexpected ascension to a new form in the finale, serves as the thematic arc of the game. In StarCraft, heroes (and monsters) can come from anywhere. Prejudices and expectations can be subverted, for good and for ill.

This underlying theme is at the core of all of StarCraft‘s storytelling, from the internal conflicts of the Protoss to the bombastic efforts of the Terran leaders to take charge. More than anything, though, redemption can be earned — and not through the eyes of another or by their own metrics. Kerrigan’s arc is all about becoming a savior, and in doing so, she embraces the “monster” she once was. She evolves into something better, capable of commanding the Zerg, establishing peace across species, saving the universe, and even getting the boy in the end. Kerrigan has one of gaming’s best character arcs, and Blizzard cemented that 13 years ago today with Heart of the Swarm‘s surprising and effective story.