For a long time, video games were developed for two primary reasons: to be entertaining and to entice players to shove in as many quarters into them as possible. Over time, that evolved into being entertaining and hiking up prices every console generation, and players have largely fallen in line with this way of thinking. Still, there are occasional games that come along that are so frustratingly difficult, itโs easy to rage-quit during the very first level. This applies to great games and crummy ones, and these five are a mixture of both, arranged in no particular order.
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1) Contra – NES

Contra may be one of the greatest games on the NES, but itโs also punishingly difficult. If you played it, you likely entered the Konami Code to gain 30 lives, making it possible to beat the whole game, but have you ever tried level 1 without it? Itโs a bullet hell nightmare that almost always sees even the most practiced players die multiple times upon reaching the boss. Of course, itโs possible to play and even beat the game without using the Konami Code, but for most players, itโs not an option, and before they learn of its use, rage-quitting level one wasnโt outside of the realm of possibility.
2) Dragonโs Lair – NES

The original Dragonโs Lair in arcades was an amazing feat of animation and coding, but itโs also an incredibly difficult game. Still, itโs playable, but if you tried it on the NES, you might disagree. The gameโs controls are basically crap, and controlling Dirk the Daring through its levels is next to impossible, as doing so requires pixel-perfect accuracy. The first stage is a single-screen level that requires Dirk to cross the drawbridge. Itโs so difficult that dying isnโt a bug; itโs a feature. More than a few rage-quit this game because itโs so hard to progress past the drawbridge that itโs not really worth playing.
3) Superman 64 – Nintendo 64

Not only is Superman 64 the worst Superman game ever made, but itโs also one of the most notoriously difficult. The game begins with a timed level in which you have to guide the Man of Steel through rings, which sounds simple enough. Unfortunately, the controls were so bad that it was extremely difficult to do. Add to that the timer winding down as you miss rings, and getting to level 2 was so hard, it wasnโt worth playing. Of course, if you didnโt rage quit and made it to level 2, itโs just as bad, but level 3 โฆ itโs the same as level 1. The game sucks beyond belief, and Iโll never understand why it was released in the first place.
4) Cuphead – Multiple

Cuphead is a 2017 run-and-gun game designed with a retro theme. Itโs an homage to earlier games in the genre, so it was designed to be difficult. As a result, the first level is incredibly hard, making more than a few of the gameโs players walk away during level 1. Itโs not impossible to get through, but itโs far more challenging than many players likely thought it would be when they first downloaded their copy of Cuphead. Still, itโs a fantastic game that should be struggled through, as it unfolds into one of the greatest, with an exceptional soundtrack, beautiful animation, and much more worth experiencing.
5) Ninja Gaiden – NES

While Ninja Gaiden is an exceptional game that spawned a franchise, itโs nonetheless difficult. The series started hard and kept that theme going; in the first level, the challenge is significant as Ryu makes his way across a fortress filled with ninjas. Youโre faced with an army of bad guys, requiring persistent commands thatโll certainly make your hand hurt. Itโs unlikely anyone made it through level one on their first attempt, as itโs incredibly challenging. Level 1 teaches the player the gameโs mechanics, but it also informs them that theyโre in for a button-mashing hellscape if they make it to the end.
What game was so hard that you rage-quit the first level? Leave a comment below and join the conversation now in the ComicBook Forum!








