New Call of Duty: WWII Update Nerfs Overpowered Weapons, Fixes Zombies
A new patch that’s gone live for Call of Duty: WWII makes more than a few changes to the [...]
Multiplayer Changes

COD:WWII MULTIPLAYER UPDATES:
Connectivity improvements and optimizations
Fixed de-ranking issues
Addressed an issue where players encountered an infinite load screen
Leaderboard stability improvements and bug fixes
General UI improvements
Loading optimizations
Splitscreen functionality improvements
Added new unlock inventory stars to indicate when new items are added
Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
Espionage Basic Training - Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
Fixed infinite flamethrower bug
XP Earn rate tuned in Operation Neptune
Fix issue of shotgun variants not appearing
Emblem Editor and visualization improvements
GameBattles Improvements
Fixed Gridiron Ball exploits
COD:WWII MULTIPLAYER WEAPON TUNING UPDATES:
BUFFs -
Walther Toggle Action Shotgun - Damage increased at extremely close range
Bren LMG - Increased damage per shot
LMG Bipod - Sped up ADS time when in bipod stance
NERFs -
BAR Rifle - decreased fire rate and widened hip fire spread
STG44 Rifle - widened hip fire spread
FG42 Rifle - increased recoil and widened hip fire spread
Machine Pistol - decreased damage ranges
SNIPER CLASS - Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.
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