Gaming

Star Wars Outlaws Update Brings New Free Content Alongside Latest DLC

A free update adds new contracts and more to Star Wars Outlaws. 

Star Wars Outlaws Update

The open-world Star Wars Outlaws lets gamers live their best galactic life. After releasing in late 2024, the game has seen a few updates bringing in new content and bug fixes. Ubisoft has also released a few paid DLC story packs, including today’s new A Pirate’s Fortune DLC. Alongside the latest paid DLC, Star Wars Outlaws also got a free update today to bring in a few new bits of content and bug fixes for all players. Title update 1.6 is available today, May 15th, for all Star Wars Outlaws platforms, including PC, Xbox Series X|S, and PS5.

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The new title update arrives right alongside the paid A Pirate’s Fortune Story Pack. The pack is now available to purchase for $14.99. It adds new story content, quests, and a new area to explore. As its title suggests, the latest Star Wars Outlaws DLC has a pirate theme, bringing you into contact with veteran pirate Hondo Ohnaka. Gamers who bought the Gold Edition of Star Wars Outlaws should already have the download available. Regardless of whether you plan to buy the latest DLC, the new update will bring in some gameplay improvements and fixes for all players.

Today’s Star Wars Outlaws patch adds a few new gameplay abilities, including free-fire while riding the speeder, the ability to holster and swap between two-handed weapons and the blaster, and additional passive systems you can equip to the Trailblazer. In addition, the update brings in new space contracts for all players, with a variety of challenge types available. There’s also a pretty lengthy list of bug fixes with this Star Wars Outlaws update, which should improve the overall experience across platforms.

Star Wars Outlaws Patch Notes for Title Update 1.6

Star Wars Outlaws
Today’s star wars outlaws patch should smooth out combat

For a comprehensive list of the changes in today’s free Star Wars Outlaws update, check out the full patch notes as shared by Ubisoft:

Highlights

  • Added the ability to free-fire Kayโ€™s blaster while riding the speeder
  • Added the ability to holster and swap between two-handed weapons and Kayโ€™s blaster
  • Added the ability to equip new passive systems to the Trailblazer for additional gameplay effects
  • Added new space contracts for all players that include multiple challenge types
  • Fixed an issue where the Hidden Riches intel could not be completed

General Gameplay

  • Improved shooting when behind cover to prevent hitting the environment
  • Fixed an issue where certain intel quests could not be completed if intel was found before picking up the quest
  • Improved enemy AI when moving to cover/being suppressed
  • Fixed an issue where Kay could get trapped when respawning in a restricted room on Toshara
  • Improved Kayโ€™s movement animations on stairs and slopes
  • Adjusted effects of getting ionized in space
  • Fixed space NPCs going “out of bounds” when in combat
  • Miyuki Traders have been upgraded to full vendors and now sell passive system upgrades in addition to previous resource items
  • Fixed issue where the Ion upgrade of the smoke bomb was inconsistent in ionizing enemies
  • Fixed issue where melee finishers sometimes wouldn’t trigger if the blaster is overheated
  • Fixed issue where configurations with improved heat capacity from upgrades and gear would risk overheating the blaster if quick switching modules when near the overheat threshold
  • Crimson Reign gear set has a reduced cooldown on Stun Shot for each enemy caught within all variants of the Smoke Bomb
  • Outlaw Belt has a reduced cooldown and increased duration of the supercooled state when swapping between Kayโ€™s blaster modules. Additional HUD feedback has been added for the duration and cooldown
  • Fixed an issue where shields would not protect Kay from direct impact explosive projectiles
  • Performance improvements during climbing
  • Improved attaching and releasing input when using the grappling hook
  • Fixed an issue where Kay would move slowly when aiming during strafing in certain areas
  • Kay no longer gains adrenaline during standing jumps on the speeder
  • Kay is now thrown off the speeder when hit by a melee attack
  • Improved cases where dropping weapons could result in clipping
  • Kay now exits scoping when staggered
  • Fixed an issue where the Glowlamp would disable when entering vents

Performance

  • Fixed an issue where the game could crash when activating FSR3 Frame Gen and Freesync Premium Pro HDR

Graphics

  • RTXDI improvements
  • Ray Reconstruction improvements

UI, HUD and Settings

  • Fixed an issue where a vendor’s purchase screen was unable to be closed when the items list was empty
  • Fixed an issue where the incorrect journal entries would be highlighted when hovering over a different entry

Audio

  • Fixed an issue where crew members lines would be played at incorrect times

Cinematics

  • Improved instances where props were missing/floating in certain cinematics

Camera

  • Fixed an issue with camera jittering and clipping while on the speeder

Worlds, Fauna and Flora

  • Fixed an issue where the surrounding environment would not reflect correct time of day
  • Fixed an issue where color banding was present in the sky on Consoles

Accessibility

  • Added accessibility shortcut allowing high contrast, auto run, and menu narration to be toggled without accessing menus
  • Gadget wheel can now be set to a toggle rather than a button hold
  • HUD background transparency and colors can now be adjusted
  • High contrast UI setting now also affects headings in settings menus
  • Gameplay high contrast transparency now affects darker colors more evenly
  • Map menu narration now reads whether a location is on another planet
  • Fixed an issue where remapping breaks sabacc controls
  • Fixed an issue where high contrast mode settings menu preview did not match how the transparency slider works in the game
  • Fixed an issue where some HUD icons were hard to see when high contrast HUD was enabled
  • Fixed an issue where large HUD text would be larger than its background
  • Fixed an issue where autowalk was not available when using a controller on PC, or on consoles
  • Fixed an issue where the Trailblazer was not displayed correctly in high contrast mode when damaged
  • Auto-vault no longer triggers if the fall will kill Kay

Miscellaneous

  • Reduced instances of environmental clothes clipping

MAIN & SIDE QUESTS (beware of spoilers)

Akiva

The Veteran

  • Fixed an issue where the speeder was unable to be interacted with after a cutscene

Kijimi

Breakout

  • Fixed an issue where Kay could get stuck dismounting the speeder when exiting the factory tunnel

Other

Revelator

  • Fixed an issue where Kay could get stuck if walking behind the turbolift while joining Sliroโ€™s detail
  • Fixed an issue where a ladder could not be interacted with if Kay respawns

Known Issue

Contraband contracts

  • Picking up a contraband contract and not completing it (e.g. going to another region/space/planet or completing another activity) will cause the contract to fail. The contract can be picked up again from the vendor.