Developer CD Projekt Red has today pushed out a surprising new update for The Witcher 3: Wild Hunt across PlayStation, Xbox, and PC platforms. At the end of 2022, the long-awaited next-gen upgrade for The Witcher 3 was finally released for those on PS5 and Xbox Series X. And while this update led to many fans returning to the popular RPG once again, CD Projekt has now let loose another patch that should improve the title even more.ย
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As of today, update version 4.02 for The Witcher 3: Wild Hunt has started to roll out. This patch brings a number of improvements to all versions of the game across PC and console. For the most part, this update primarily looks to bring about many fixes to lingering bugs in addition to improving “the overall stability and performance of the game.” As such, no sweeping alterations have been made to The Witcher 3 on a gameplay front, which isn’t necessarily a shock.ย
To check out the full patch notes for this new The Witcher 3 update, you can find them attached below.ย
PC-SPECIFIC
- Improved CPU core utilization in the DX 12 version.
- Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options โ Video โ Graphics.
- Fixed an issue where the “My Rewards” section was not localized in REDlauncher.
- Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
- Fixed an issue related to particle optimization which could result in temporary stuttering.
CONSOLE-SPECIFIC
- Improved Performance Mode on next-gen consoles.
- Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
- Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on Xbox Series X.
- Whatsoever a Man Soweth…ย โ The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
- Fixed an issue where quicksaves couldn’t be loaded when using cross progression on Xbox One.
- Added two missing “Top notch swords!” on previous-gen consoles.
- Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
- Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.
VISUAL โ PC and Next-Gen Exclusive
- Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
- Fixed a visual issue with brick textures where black artifacts covered stone arches.
- Added a Motion Blur slider. It can be found in Options โ Video โ Graphics.
QUESTS & GAMEPLAY โ Available on all platforms
- Battle Preparationsย โ Fixed the lack of a dialogue option that would progress the quest during the objective “Let Avallac’h know everything’s ready.”
- Reason of Stateย – Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
- Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1ย โ Fixed an issue where the quest could stay active even after the diagrams were looted.
- Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
LOCALIZATION โ Available on all platforms
- Fixed an issue with the Korean localization of Ciri’s and Geralt’s Gwent card descriptions.
- Fixed punctuation issues in Arabic localization.
- Updated Traditional Chinese font.