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Microsoft Confident In Rise Of The Tomb Raider Despite Crowded Release Schedule

You know it’s a crowded videogame release season when a game as big as Rise of the Tomb Raider […]

You know it’s a crowded videogame release season when a game as big as Rise of the Tomb Raider can seem like an underdog. That’s the reality Microsoft is facing when the Xbox One exclusive (at least for now) is released on Nov. 10, the same day as long-awaited and highly anticipated open-world RPG juggernaut Fallout 4. Somehow, Microsoft’s Aaron Greenberg doesn’t seem too worried.

“The challenge is that you have to look at the production schedule. You want to make sure that you don’t rush the game so that it’s not done or not of high quality,” Greenberg told Kinda Funny Games. “That is always the number one priority. The challenge with Tomb Raider is if you go a week later you’re against Star Wars Battlefront, if you go a week earlier you’re against Call of Duty Black Ops III; you go two weeks earlier you’re against Halo 5. And then you go late and then you’re like well, ‘Does the consumer have money left to buy the game?’ So there wasn’t a better scenario for us except that was the week it wasn’t going head-to-head against Call of Duty or Star Wars Battlefront.”

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As far as going head-to-head with Fallout, Greenberg says they don’t really view Bethesda’s new release as direct competition.

“We felt like the Fallout audience and game, while both fantastic games, they’re not direct competitors per se. But its two big, big titles launching at the same time and we hope people will buy both.”

So what will you be playing during this holiday season?

(via Gamespot)