The latest update for Battlefield 1 is now live and brings with it many of the stability changes that DICE has been discussing for quite some time now. The largest focus, however, is lighting.
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With adjusting the bloom in-game, particular areas in the shooter will appear darker, less exposed. But it wouldn’t be an online patch without a few bug fixes, balance changes, and other tweaks to the game experience. Check out the full patch notes below to check out what’s new in the appropriately titled “Easter Update”:
Enabled a Mid-Round Team Balancer, following the below criteria:
- There are 10 or more players in the server.
- There must be a mid-round change to the player count in the match.
- If the team sizes differ by at least 3 players, an imbalance will be indicated and after 30 seconds the teams will be rebalanced.
- Players will be evaluated by the amount of score they have contributed and duration of time they have been on the team โ the higher in both criteria will lessen, or
- remove, your chances of moving.
- If a player is moved by the Mid-Round Team Balancer, they will not be moved a second time.
- Players in parties will not be moved.
- Players in squads are less likely to be moved.
- The Mid-Round Team Balancer will wait until a player has lost their life before switching teams; if a player is already in the deploy screen when the balancing occurs, they would need to deploy and lose their life before being moved.
STABILITY AND MATCH EXPERIENCE
- Improved stability on all platforms.
- Improved matchmaking into Battlefield 1 Apocalypse maps.
MAPS AND MODES
- Improved visibility when looking outside while standing indoors. We have addressed the following maps:
- Amiens
- Ballroom Blitz
- Sinai Desert
- Verdun Heights
- Soissons
- Lupkow Pass
- Galicia
- Tsaritsyn
- Heligoland Bight
- Improved the balance of Volga River in the Red Tide Operation.
- Fixed an issue where players were able to reach unintended rooftops in Amiens.
- Fixed an issue where players would encounter invisible collision after destroying bridges on Amiens.
- Fixed an issue where players would encounter invisible collision when existing the fort on Monte Grappa.
- Fixed an issue where players would encounter invisible collision near the D capture flag in Fao Fortress.
- Fixed the fidelity of some trees on the River Somme map.
UNLOCKS AND PLAYER JOURNEY
- Corrected the rarity grade of the PTFO weapon skins to Legendary.
- Corrected the rarity grade of the Incarcerator weapon skin to Distinguished.
- Fixed an issue where the Reaper Affliction would trigger a constant grunting sound effect while the player was taking damage.
UX AND UI
- Fixed an issue where long Platoon names sometimes would run out of the Best Squad list.
- Fixed an issue where the Howell Automatic Rifle Grenade HE gadget was missing an icon.
- Fixed an issue where the Doughboy M1911 occasionally would not display in the Customize screen.
- Fixed an issue where the Trench Clearer skin on the M1909 would not appear in the Customize screen.
- Fixed the thumbnail for the Battle of Festubert skin on the Automatico M1918.
- Fixed an issue where players who are using VOIP were not being indicated on the End of Round screen.
- Fixed an issue where the map voting images for London Calling: Scourge and London Calling: Raiders did not appear.
- Fixed an issue where the Operation name remained on screen when entering the Best Squad screen.
- Fixed an issue where the player would not return to the Globe after canceling the matchmaking initiated through the “Join Any Operation” button.
- Fixed an issue where the capture progress indicator would display the incorrect color when planting explosives at the telegraph in Frontlines.
- Fixed an issue where various weapons were missing components when viewing them in the Modify screen on the front-end menus.
- Fixed an issue with z-fighting (two graphical objects occupying the same coordinates, making the game engine show both in a flickering way.) This appeared on the magazine of the Autoloading 8.25 Extended when viewing it in the Modify screen with the Battle of Cote 304 skin equipped.
- Fixed an issue where the rarity indication colors were missing for Distinguished and Legendary skins when opening the Assault Edition Class Battlepack.