God of War, Twisted Metal Director Reveals Scrapped Iron Man VR Game, and It Sounds Incredible
We have some disappointing news today. David Jaffe, who you know for directing industry-shaking mega-hits like Twisted Metal and God of War, announced last night that he and his team will be closing down their Bartlet Jones (short for The Bartlet Jones Supernatural Detective Agency) office, just a month before we would have marked the one-year anniversary of its debut game Drawn to Death.
Any So Cal gamers interested in owning some gaming history? Sadly we are shutting down our Bartlet Jones offices and there's some great props that we're trying to unload to folks who are into such things. Ex: Sweet Tooth's machete we used in TM2012 movies; Sweet Chick's mask,etc.— David Jaffe (@davidscottjaffe) February 28, 2018
If you're a fan of Jaffe's work and you're in the SoCal area, then this is your chance to reach out and grab a piece of gaming history! Alternatively, if you know how you can hook Jaffe up with someone from your favorite gaming charity, the team is also looking into giving those items away. That wasn't the only big announcement from Jaffe, though...
Just days ago, Jaffe also revealed, quietly, that he and his team had been working on an ambitious new Iron Man VR game for PlayStation VR. The game would have put you in Iron Man's suit, and they had planned to include some innovative multiplayer features so that other players could play with you. Check it out:
FYI: We had a PSVR IRON MAN game we were prototyping at Bartlet Jones! It was unfunded and @MarvelGames knew NOTHING about it (we were gonna pitch it to them later and HOPE they liked it!:). You could talk to JARVIS using PSVR mic while flying around;was so cool! Maybe one day!:) pic.twitter.com/0QSYkyAogh— David Jaffe (@davidscottjaffe) February 27, 2018
With a little bit of imagination, it's pretty easy to see how this could have turned into the ultimate immersive Marvel adventure. Playing as Iron Man in VR is the hook, obviously, but the voice recognition and multiplayer features are what seem most exciting to me. Being able to speak and give commands to JARVIS on the fly would add to your sense of empowerment. Having friends nearby, who you can hear speak, and seeing them in the game as Captain America or War Machine... that would have been such an incredible experience, and no doubt Jaffe and his team could have pulled off something special.
We wish Jaffe and his entire team so much luck, and so much fortune as they move on to find new work. We're excited to see where everyone ends up, and what they end up working on. We will, of course, keep you guys updated as we learn more.