Gaming

Hitman 3: Pride DLC and New Update Released, Patch Notes Revealed

Hitman 3’s new Season of Pride kicks off today with the release of the popular video game’s latest […]

Hitman 3‘s new Season of Pride kicks off today with the release of the popular video game’s latest Seven Deadly Sins expansion, Pride. As usual for the DLC expansion set so far, Pride brings with it a new content roadmap, a new escalation contract, and an unlockable suit and set of weapons that are themed to the specific sin. As the name implies, there is still plenty more to come from the Seven Deadly Sins DLC beyond today’s additions even with Sloth set to release next.

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More specifically, Pride adds the escalation contract Chongqing – The Pride Profusion, the unlockable suit The Narcissus, and the unlockable sin-themed weapons The Proud Swashbuckler and The Majestic. There is also a new patch that has released with a whole bunch of updates beyond the new content added by the DLC.

You can check out all of the general updates that are part of the new Hitman 3 patch, which also includes location- and console-specific updates, below:

Challenges, Fixed

We’ve resolved issues that would prevent players from unlocking the following challenges: Cleaning Up (Colorado), Electric Boogie (Marrakesh, HBoS), Urine For It (Sapienza, Landslide), Estate Wines (Mendoza) and Got My Boomstick (Carpathian Mountains).

We’ve also fixed an issue that prevented the Bullet Train (Carpathian Mountains) trophy/achievement from unlocking.

Notebook Challenges

We’ve fixed an issue where completed Challenges would still be shown as ‘locked’ when viewed via the in-game notebook. Players would previously need to save/load or restart the mission to see accurate challenges displayed during the mission, even though completion status was correctly being tracked.

Legacy Lighting Pass

We’ve adjusted and tweaked various lighting issues across locations from HITMAN 1 and HITMAN 2. Only the ICA Facility and New York have not had any changes made related to lighting.

Our focus was to tweak extremely bright reflections or glows, transitioning between dark and bright areas, navigating/seeing textures in dark areas and to ensure that screenspace reflections look as expected with these changes.

Legacy Load Errors

We’ve made changes to resolve an issue that would prevent players from saving/loading when using items from HITMAN 1 or HITMAN 2. Basically, the one with the “Load Failed” error message that asked you to check that you had access to specific content.

NPCs Ignore Toilets

Toilets are now more appealing to anyone affected by emetic poison. In other words, we’ve resolved an issue where NPCs would prefer to use a rubbish bin / trash can rather than the toilet to throw up. Now, they will use the more logical choice, more often.

Leaderboard Percentiles

We’ve fully implemented a new feature to the Detailed Score Screen to give an at-a-glance look at how your score compares to the selected leaderboard. It’s also possible to see where the majority of players rank for each mission.

MiniMap Overlay

We’ve resolved a minor visual issue where icons near the minimap and prompts could overlap when viewing the inventory.

Sieker 1 Out

We’ve changed the properties of the Sieker 1 Emetic Gun to fix an issue where it could not be selected in Offline Mode.

Taunton Sieker

We’ve resolved an issue that would cause the inventory images of the Sieker 1 and Taunton Dart Gun to be swapped, depending on what was unlocked and in what order.

Identical Explosives

We’ve tweaked the inventory images for the ICA Explosive Images so that they better reflect the in-game versions.

PS5 Game Help

We’ve resolved an issue where placeholder text was showing for some steps of the PS5 Game Help. It had nothing to do with our pet cat.

Caught Bald-Headed

Agent 47’s bald head will no longer poke out the top of the Arkian Tuxedo suit.

Featured Contract Rewards

We’ve tidied up how the Featured Contracts rewards challenges are being tracked to fix a few issues. Some context: Our intention at launch was for players to complete unique Featured Contracts to earn the different milestone rewards (10, 20, 30, 40, etc). However, it was possible to reach these milestones by repeating the same contract. After reverting back to the intended structure, it caused a few irregularities on the challenge progress depending on the extent of players’ progress.

Here’s what will happen with the release of the 3.30 patch:

โ€“ Players who have reached the specified milestones when 3.30 is released will earn the related unlocks. (Example: If you currently have 32/30 contracts completed and no way to earn the unlock, 3.30 will grant you that unlock and mark the challenge as completed.)

โ€“ All uncompleted Featured Contract Reward challenges will accurately display the number of unique Featured Contracts that have been completed. (Example: If you played the same contract 29/30 times at launch, 3.30 will adjust that challenge progress to 1/30.)

The idea here is that we want to keep the intended structure of these challenges going forward, but without punishing players who played by the ‘rules’ at launch.

Featured Contract Counter

We’ve resolved an issue that could prevent the first completed Featured Contract from being registered on the “Featured Contracts โ€“ Track” counters, which could lead to irregularities in the progression.

FC Disconnect

We’ve resolved an issue that could cause players to disconnect when completing a Featured Contract. The contract completion was properly registered in the Featured Contracts Track challenges, but any unlocks that should have been awarded were not granted.

Queued Cues

We’ve made some changes to ensure that the proper audio cues play when unlocking new items through mastery unlocks or when new complications for Escalations are introduced.

Already Registered

We’ve updated the error message players receive when trying to log in to their IOI Account and are told that they are ‘already registered’ but unable to log in. Players are now told that they need to visit the IOI Account website and log in using their preferred platform. (This was mostly occurring for PC players who had previously signed up for an IOI Account but are playing HITMAN 3 on Epic for the first time.)

Xbox One Rendering Quality

We’ve added a ‘Rendering Quality’ toggle to the Options>Graphics menu on Xbox One X and Xbox One S that allows players to choose between High Quality or High Framerate modes.

A Brief Moment

We’ve resolved an issue that could cause in-game dialogue to continue after entering the inventory wheel and then choosing an item to store in a briefcase. It’s intended that the entire game is paused when players are in all inventory menus.

Challenge Filter

We’ve added a new option to the Challenge menus that will make it easier to filter the challenges depending on what you want to see.

Colourblind Guards

We’ve adjusted the guard dialogue lines that trigger when they’re hunting 47 to more accurately describe the suit he was wearing. In some cases, certain suits would trigger placeholder dialogue lines describing 47 in the Requiem suit.

Precision Aim

When playing on a controller, you can now press the L1/LB button to activate the ‘Marksman’ perk, which will improve your aim and slow down time. This has been implemented as part of a important change for Nintendo Switch players but will work for other controllers and platform too. The in-game UI and controller mapping will still show R2/RT as the default option for non-Switch players, but we’ve noted it here seeing as the option will be available.

Typo Thief

We’ve fixed a typo in the description of the Taunton Dart Gun. From Steal to Steel.

Tactical Placeholder

We’ve updated the description of the Tactical Turtleneck suit in the inventory to remove placeholder text.

Poison Pen

We’ve updated the Italian description for the Siringa Emetica a Forma di Penna ICA to better reflect that it is an emetic device, not lethal.

Stability Improvements

We’ve resolved issues that could cause the game to crash or be unstable.

Where It’s Dueโ€ฆ 3.30

We’ve updated the credits to reflect work done since the last patch.

*****

The first part of Hitman 3‘s Seven Deadly Sins expansion, Greed, released on March 30th while the second, Pride, released today, May 10th. The pieces can be purchased separately for $4.99 or as a collection for $29.99. Hitman 3 itself is now available for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Google Stadia, and PC. It is also available for the Nintendo Switch via cloud-streaming technology. You can check out all of our previous coverage of the popular video game right here.

What do you think of the new patch and DLC for Hitman 3? Are you looking forward to what the Season of Pride has in store for the popular title? Let us know in the comments, or feel free to reach out and hit me up directly over on Twitter at @rollinbishop to talk about all things gaming!